My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 22, 2013
 
Using Small Studios As Stepping Stones In Your Career [2]
 
Opinion: Xbox One Wasn't Built For You [2]
 
GungHo Stock’s 4000% Run -- What it Means for Game Studios and Investors [1]
 
How Can You Find Jobs At Blizzard if You're an Artist?
 
Let’s produce HTML5 games with a serious approach. [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 22, 2013
 
Blizzard Entertainment
Senior Software Engineer, Server
 
Blizzard Entertainment
Senior Software Engineer, Game Play
 
Blizzard Entertainment
Senior Software Engineer, Game Engine
 
NetherRealm Studios
Senior Software Engineer
 
NetherRealm Studios
Lead Software Engineer
 
Monolith Productions
Lead Mission Designer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 22, 2013
 
Mucking Mayhem: SmashMuck
Champions Gets...
 
NeocoreGames\'
Gothic-noir Action-RPG
 
Big Head Mode Debuts
\"Douche Defender,\"
World...
 
NATSUME’S E3
SHOWING INCLUDES FULL
LINE-UP...
 
Ghostlight announce
Elminage Original for the
PAL...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
Q&A: Google Announces Lively Online World
Q&A: Google Announces Lively Online World Exclusive
 

July 9, 2008   |   By Simon Carless

Comments 5 comments

More: Console/PC, Exclusive





Internet giant Google has announced Google Lively, a browser-based online world which is embedded in major social networks such as Facebook, and has been speaking to Gamasutra about the surprising announcement.

As the Lively help center explains of the application: "You're about to embark on a chat experience in which you can communicate and express yourself using avatars in your very own space. Choose an avatar and use it to make friends and chat. Create rooms, decorate them to your liking, and make sure to invite your friends over."

Speaking to Gamasutra ahead of the announcement, Google's Mel Guymon, head of 3D operations for the company, explained that the project has been in development for over two and a half years, and that the goal was to create a "true persistent space" for social network users.

He suggested the application, which runs in a webpage plugin using elements of Emergent's Gamebryo game engine, could be compared to existing applications such as Second Life and Scenecaster, but does several things differently.

The application is closely integrated with social networks including Facebook and the OpenSocial standard, with a MySpace integration coming soon - Guymon explained that "...what we've done is got back end connectors that allow us to work directly with Facebook".

This means that, if a lively user is signed into Facebook, you don't have to sign in to Google to use the application, which is an approximately 10 megabyte download, and works with a PC that has either Windows XP and Vista installed.

Essentially, each person using the plugin will have their own avatar and virtual room which they can design and their friends can visit and chat in. According to Google's Guymon, people can leave you notes and add things to your room, and all of the rooms are connected.

Thus, you can click around within the plugin window and visit your friend's rooms, without leaving the webpage you were currently on - essentially creating a "continuous virtual world" to browse around.

The company has posted a trailer for the service on its official Google YouTube feed, as follows:


Detailing the project further, Guymon revealed to Gamasutra that the project had been in development for at least two and a half years, and that it constituted a "huge investment on the content side", with a number of in-house employees and more than 200 contractors helping to create the "couple of hundred thousand items" that make up the Lively object catalog.

Interestingly, monetization for the service has not yet been revealed - right now, all of the in-world objects are free, and Guymon said that the goal "is to get as many people using [Lively] as possible."

He noted that there were a lot of other products in this space, but "what's going to stand out for us is that the aesthetic bar is very high." A team headed by Jeff Matsuda, formerly at Warner Bros and the Batman cartoon series, worked on the aesthetic look from Google's Irvine office.

Guymon's closing thoughts? He believes that "Google is uniquely poised to validate this space for the mass market... this is not for geeks - this is for everyone."

 
 
Top Stories

image
Xbox One is Microsoft's biggest play for living room domination
image
Opinion: Xbox One is a desperate prayer to stop time
image
Indies on Xbone: Where's the beef?
image
'If you're backwards compatible, you're really backwards.'


   
 
Comments

Valentino Zamarripa
profile image
This is going to be crack for a large amount of facebook users. I can imagine microtransactions taking place, and making a great deal of money.

Stephen Dinehart
profile image
The space is for free-to-play social MMOs is quickly becoming over saturated. From the looks of the video Google seems to be targeting tweens with this Product. Combined with Google's other feature this quickly becomes potentially Orewellian in proportions. That said, it will be interesting to see how the MMO space changes in the next two years.

The Tripper
profile image
Not sure about this...Definitely a VW killer and the beginning of what will be a conversion of all Internet browsers from 2d to 3d...but I don't yet get how I can create and add my own content, and I think User Generated is key. Do I get to add my own virtual photo albums for people to flip through? Do I get to keep a "daily diary" for myself or others? How do I invite and virally grow my "room"? And what happens when I've got 50 people in one "room"? Does the whole experience turn to garbage ala Second Life, et al?



And where is Microsoft in all of this? They are the ones with every imaginable communication platform, virtual earth and gaming opportunity...

Tawna Evans
profile image
This looks like some fancy chat program that includes images. If the visuals are large like videos, this could be problematic for those with the slowest DSL speeds. As a result, the potential audience would be limited to those with the fastest Internet connection speeds.

Ken Nakai
profile image
They've been talking about 2d->3d for ages...Maybe this will be the one but then again, just because it's coming from Google doesn't mean it'll survive...after all, Google's betas last forever and are the excuse they need to kill failing products.


none
 
Comment:
 




 
UBM Tech