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Warner Music Wants More Cash From Music Games
by Leigh Alexander
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August 7, 2008
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The success of games like Rock Band and Guitar Hero hangs in large part on their track lists, and Warner Music Group thinks video games should pay more for those songs.
"The amount being paid to the music industry, even though their games are entirely dependent on the content we own and control, is far too small," Warner Music CEO Edgar Bronfman told Reuters.
The firm has a major stake thanks to its relationship with many of the notable bands featured in the Guitar Hero and Rock Band series - for example, Warner Music Group currently publishes Metallica's music, and a Guitar Hero III pack including Warner-published bands such as Linkin Park and The Used has also debuted.
The selection of licensed music on offer helps determine competitive advantage in the eyes of consumers in the increasingly popular music game genre, and higher licensing fees could add a new element to the battle of the bands.
According to Reuters, Bronfman compared the rise of the music video game to the advent of similar game-changers like MTV or iTunes that altered the paradigm enough to warrant new perspectives for the record labels.
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I understand the industry's arguement, the only problem is that more money for the labels does not mean more money for the artists who actually created the content.
As soon as they see a new market, be it cds, internet, or video games, they try to rape it for all it's worth. must be all the coke. :)
unfortunately, this tends not to work in the end, as both the consumer and the artist get ripped off.
They should be happy someone has thrown them a lifeline. This is a brand new market that didn't exist a few years ago, created by the inventive video games industry. They didn't discover this market.
However, they will always behave like spoiled children when their product is concerned. Case in point is believing every illegal download is a sale lost.
And don't get me started on commercial radio!
Music games do not need blockbuster artists for their games to be successful. The ingredients for a successful game are already there. These games just provide a helpful marketing tool for big name bands that have yet to hit home with some listeners. Thousands upon thousands of GH players probably have never heard of songs from Motley Crue or Poison but now are huge fans. The music industry is getting their dues and the obvious evidence is album sales. Anyways, original music could easily replace big name groups and I'm sure we'll get a glimpse of the possibilities with GH4's track creator.
The record industry is barely treading water these days, this is just another attempt at keeping from going under.
(Joke- Warner tried to bury AOL out in the desert, but they couldn't find room - the ET cartridges haven't decomposed yet.)
I'm in agreement with every one of the above posters. Warner should thank their lucky stars the losses on the music biz side won't be even larger due to the success of these games. The games sold millions before most of the "major" artists were included! Still no Zeppelin. Still no Beatles. Etc. Etc.
PLEASE, Warner - keep pounding the table with this so Harmonix and Activision will drop your artists from their games. Then the shareholders can sue the leadership for incompetence. Oops... there goes your cushy, overpaid gig!
(I don't have any financial positions in Warner).