Latest News
spacer View All spacer
 
February 9, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 9, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [19]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2010
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
 
Roblox
Senior Web Engineer (front-end)
 
Ubisoft San Francisco
Core Engineer
 
Ubisoft San Francisco
Gameplay Engineer
 
Vicarious Visions / Activision
Audio Programmer
 
Rockstar North
Senior Graphics Programmer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Report: Payton Leaves Kojima Productions, Hints At MGS5
by Eric Caoili
0 comments
Share RSS
 
 
August 26, 2008
 
Report: Payton Leaves Kojima Productions, Hints At  MGS5
Advertisement
Assistant Producer Ryan Payton resigned from Konami subsidiary Kojima Productions, where he worked on the Metal Gear series since 2005, citing family reasons.

According to a new interview with game weblog Kotaku, Payton spent a recent vacation in the States following the release of Metal Gear Solid 4 to visit his family. After hearing distressing news about his mother, he made the decision to leave the Tokyo-based studio and work closer to his family in North America.

Previous to Kojima Productions, Payton worked as a journalist covering video games for publications such as Electronic Gaming Monthly and XBN. He was initially brought into the developer as international manager, facilitating communications between Konami Europe, Konami U.S., and Kojima Productions.

As assistant producer, he worked on titles such as Lunar Knights, Metal Gear Solid: Portable Ops, and Metal Gear Solid 4. For MGS4 in particular, Payton helped expose his colleagues to Western-developed titles, such as Gears of War, to refine MGS4's controls.

Says Payton: "It'll be hard not being involved in MGS5, but I've got the utmost confidence that Hideo Kojima, Ken Imaizumi, and our amazing team will put together another blockbuster game. I'll be cheering from the sidelines."
 
   
 
Comments

none
 
Comment:
 


Submit Comment