Latest News
spacer View All spacer
 
February 9, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 9, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [19]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2010
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
 
Roblox
Senior Web Engineer (front-end)
 
Ubisoft San Francisco
Core Engineer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Age of Conan To Merge Servers
by Leigh Alexander
2 comments
Share RSS
 
 
September 29, 2008
 
 Age of Conan  To Merge Servers
Advertisement
Server populations on Age of Conan are apparently not at the levels Funcom anticipated. Aiming to ensure "more healthy" populations, the company will be merging servers in both Europe and North America.

Game director Craig Morrison writes on the game's official forums that Funcom is "actively working on an approach" to the server merge.

"Still, there are many complexities involved in this, and we want to ensure that everything happens as fair and streamlined as possible," says Morrison.

"That work has now started, and we are naturally making sure that guilds and players can get to new servers in the best possible way. We will come back with more info on this, but I hope that this will serve as a positive injection to the social scene in the game."

Morrison also says that players can expect to see DirectX 10 functionality, which remained on the internal test servers for Age of Conan's launch, entering the full test server environment with the next gameplay update.

"How long it will take to transition to live will depend on the testing of course, but it’s starting to shape up nicely," he says.

In mid-August Funcom called AoC's launch a success, at that time having sold over 800,000 copies and gaining 415,000 customers. While the company expects subscription dollars from the game to drive its third-quarter revenue, it also pledged to "commit enhancement and corrections" to AoC based on player feedback, as part of its retention strategy.
 
   
 
Comments

Pat Mad
profile image
Well if you say so, but I am not sure most people would agree...I mean if you really think about it. AoC Gold

Pat Mad
profile image


none
 
Comment:
 


Submit Comment