Latest News
spacer View All spacer
 
February 10, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 10, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [20]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2010
 
Konami Digital Entertainment Co., Ltd.
Programmer
 
THQ
Animator - Motion Builder (contract)
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  AMD Releases Social Issue Games-Focused Toolkit
by Danny Cowan
0 comments
Share RSS
 
 
January 28, 2009
 
AMD Releases Social Issue Games-Focused Toolkit
Advertisement
AMD announced today the availability of Let the Games Begin: A Toolkit 4 Making Social Issue Games. The Toolkit facilitates the creation of serious game applications focusing on topics such as energy consumption, poverty, health, and environment issues.

Let the Games Begin guides students through many critical steps in the game design process, covering topics ranging from concept to funding to distribution. The Toolkit is produced by the serious games support network Games for Change, with assistance from AMD's Changing the Game initiative.

Changing the Game is a youth-focused program that equips disadvantaged students with the tools necessary to create serious games, in order to promote critical education and the learning of life skills. The initiative has previously provided support to nonprofit organizations such as Girlstart, Global Kids, and the Institute for Urban Game Design.

"AMD Changing the Game has created excellent opportunities for students to express their views on the world while learning important life skills through the experience of creating digital games," said Allyson Peerman, president of the AMD Foundation. "The Let The Games Begin toolkit is an important resource to inform and educate organizations that are interested in using games as a medium for communicating about important social issues."

Let the Games Begin: A Toolkit 4 Making Social Issue Games is available as a free download from Games for Change's website. Included with the program are several example social games applications, along with a series of video presentations by game design experts.
 
   
 
Comments

none
 
Comment:
 


Submit Comment