| Justin Someone |
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http://en.wikipedia.org/wiki/Insomniac_Games#Games
I don't see any multiplatform titles. Why would a company (who is a third party partner with Sony) make a multiplatform game? |
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| Paul Lazenby |
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@ Justin Someone
Simple - there is a lot more money in going MP than sticking with a single platform. How much money are you giving up by only developing for a single console? A lot. But Sony seems to somehow offset that (as I'm sure MSFT does also with their third party exclusives). |
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| Simon Carless |
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Perhaps we should have been more explicit, but Gamasutra did a Ted Price interview before Christmas discussing this exact probem:
http://www.gamasutra.com/php-bin/news_index.php?story=21115 As he noted: "We see the other side too. We see games that are multiplatform succeeding wildly, and doing great, and that too is a fantastic place to be." But seems like the Sony relationship is working well for the company right now. |
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| Isaiah Williams |
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It's not like there are that many other developers averaging 3 million copies sold per game released.
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More: Console/PC, Exclusive