Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 31, 2014
arrowPress Releases
October 31, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Nintendo Confirms June Release For Wii MotionPlus
Nintendo Confirms June Release For Wii MotionPlus
April 14, 2009 | By David Jenkins

April 14, 2009 | By David Jenkins
More: Console/PC

Nintendo has confirmed a release date of June 8th (June 12th in Europe) for the new Wii MotionPlus accessory, following months of speculation on its delayed release.

The device attaches to the bottom of the Wii remote and allows for far greater accuracy in motion sensing. It will be available as a standalone accessory for $19.99, and will also be bundled with new game Wii Sports Resort.

Nintendo president Satoru Iwata indicated a July release for the game last week and this has now been confirmed as July 26th (July 24th in Europe).

A number of forthcoming third party titles also use MotionPlus: Electronic Arts’ Grand Slam Tennis is scheduled for release in North America on June 18th, while Tiger Woods PGA Tour 10 and Sega’s Virtua Tennis 2009 will also use the device.

"Wii MotionPlus represents a new evolution in video game control. The variety of fun games in Wii Sports Resort show off its incredible precision," said Cammie Dunaway, Nintendo of America's executive vice president of sales & marketing.

"Developers around the world are busy working on new ways to incorporate Wii MotionPlus controls into inventive experiences for consumers."

Related Jobs

The Workshop
The Workshop — Marina del Rey, California, United States

Activision Publishing
Activision Publishing — Santa Monica, California, United States

Tools Programmer-Central Team
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States

VFX Artist-Vicarious Visions
Magic Leap, Inc.
Magic Leap, Inc. — Wellington, New Zealand

Level Designer


Christopher Myburgh
profile image
Nintendo: "We may not have gotten it right the first time, but now for an extra $20 per player you can have what we originally promised with the new Waggle 2.0."

warren blyth
profile image
nintendo's earth crushing success begs to differ with your smarmy criticism. They were taking a huge gamble on whether the world would get on board with new approach to controllers (they proposed "maybe you just want to have quick simple fun," instead of "maybe you want to buy a complicated new tv!")

Adding a gyro to improve accuracy is just for those that care about 1:1 accuracy. this doesn't represent the majority of their user base. The majority just want to swing their arms like a tennis racket, and are too busy imagining it's accurate to care whether it really is.

I think this movie is more about future proofing. (They don't want competition to come out and and say "our motion wand is wayyyyyy more accurate.")

Chris Melby
profile image
Nintendo also stated it was too expensive to include initially, so that's why they waited until now.

Bob McIntyre
profile image
Christopher: Actually, it's even worse than that. It still doesn't do 1:1. Watch the video where the hardware development company has a guy playing with it on a piece of test software. He keeps having to hit the "reset to the center of the screen" button on the Wiimote after every swing because it flies out of control instead of stopping cleanly whenever he moves it more than two miles per hour.

Gabriel Branchaud
profile image
Any links on that clip?