Latest News
spacer View All spacer
 
February 10, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 10, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [20]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2010
 
THQ
Animator - Motion Builder (contract)
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
 
Roblox
Senior Web Engineer (front-end)
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  NPD: U.S. Game Industry Sales Slide 17 Percent
by Kris Graft
4 comments
Share RSS
 
 
April 17, 2009
 
NPD: U.S. Game Industry Sales Slide 17 Percent
Advertisement
Video game industry sales slumped 17 percent in the U.S. during March to $1.43 billion, according to NPD Group.

It's the first time since September 2008 that NPD Group reported a year-on-year drop in overall monthly industry sales, when a tough comp against September 2007's Halo 3 led to a 7 percent revenue dip.

But NPD analyst Anita Frazier said it's not a time to panic.

"While it might be tempting to jump to the conclusion that the sky is starting to fall on the video games industry given this month's results, it's important to remember that two very big things are different this year than last," she said.

"First, Easter fell in March last year whereas it fell in April this year, and last March included the release of Super Smash Bros.: Brawl, which went on to become the fourth best-selling game in 2008."

Hardware sales were down 18 percent to $455.55 million, with Nintendo once again leading with the Wii and DS.

Software slid 17 percent to $792.83 million, with Resident Evil 5 driving sales. Across PS3 and Xbox 360, the game sold over 1.5 million units in March, its opening month. Frazier noted that it was a "record-breaking launch for that property."

Hardware

Nintendo's hardware duo led sales for yet another month, with Microsoft's Xbox 360 following Nintendo in typical form. The PS3-exclusive Killzone 2, launched in late February, didn't spark an increase in console sales in March as some had hoped.

In addition, The PS2 dropped in price to $99 with four days to go in March's retail calendar, but mainstream consumers didn't immediately rush to pick up Sony's value option.

Wii - 601,000
DS - 563,000
Xbox 360 - 330,000
PS3 - 218,000
PSP - 168,000
PS2 - 112,000

Frazier said she was surprised at the relatively low hardware figures. "If there was one area that surprised me this month, it was hardware sales. While it's not unusual for March hardware sales to be lower than February, I thought we'd see higher unit sales on most platforms."

She added: "The Xbox 360 was the only platform to achieve a year-over-year unit sales increase."

Software

Video game software during March was down 17 percent to $792.83 million. Resident Evil 5 and Pokemon Platinum led sales. Missing from the list is Take-Two and Rockstar Games' high-profile March DS release, Grand Theft Auto: Chinatown Wars.

1. Resident Evil 5 (Capcom, Xbox 360) - 938K
2. Pokemon Platinum (Nintendo, DS) - 805K
3. Halo Wars (Microsoft, Xbox 360) - 639K
4. Resident Evil 5 (Capcom, PS3) - 585K
5. Wii Fit w/ Balance Board (Nintendo, Wii) - 541K
6. MLB '09: The Show (Sony, PS3) - 305K
7. Killzone 2 - (Sony, PS3) - 296K
8. Wii Play w/ Remote (Nintendo, Wii) - 281K
9. Mario Kart w/ Wheel (Nintendo, Wii) - 278K
10. MLB 2K9 (Take-Two, Xbox 360) - 205K

Frazier stated, "The top-ten software list includes three games for each of the new platforms as well as Pokemon Platinum for the DS. I think this shows that there doesn't have to be one winner of the console battle -- in fact software for all the platforms can enjoy retail success."

In addition, video game accessories fell 15 percent to $185.67 million.
 
   
 
Comments

M. Smith
profile image
If you didn't see this coming you were either drunk or high. For the last six months.

Carl Chavez
profile image
This must be an error:

"Hardware sales were down 18 percent to $4.55 billion, with Nintendo once again leading with the Wii and DS."

versus

"Video game industry sales slumped 17 percent in the U.S. during March to $1.43 billion, according to NPD Group."

I doubt hardware sales were $4.55 billion for one month. Perhaps $455 million? Otherwise, the game industry would have had $3.2 billion in lost money from somewhere, if both statements are correct.

Also, 18 percent down from March 2008's $556 million would be $455 million.

Kris Graft
profile image
Thanks, Carl. Should've been "million".

Ivan Lebedev
profile image
Now it's 4.55 million. :)


none
 
Comment:
 


Submit Comment