Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 16, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Trinigy's Vision Engine Gets Pixelux-Created Material Physics

Trinigy's Vision Engine Gets Pixelux-Created Material Physics

May 4, 2009 | By Chris Remo

May 4, 2009 | By Chris Remo
Comments
    Post A Comment
More: Console/PC



Game engine maker Trinigy has integrated Digital Molecular Matter technology, developed by Pixelux, to its Vision Engine.

DMM simulates real-world materials and the physics surrounding them, allowing for deformation, breaking, and other interactions. Developer and publisher LucasArts actively publicized the features of Pixelux's tech when promoting last year's Star Wars: The Force Unleashed.

The middleware will be included in "upcoming versions" of Vision Engine, Trinigy says. It will take the form of a plugin and a deformable and breakable materials editor in the Vision SDK.

Last week, independent studio MunkyFun announced its adoption of the Vision Engine, and Trinigy has now added that the recently-formed developer's upcoming titles will make use of Digital Molecular Matter.

Said Pixelux EMEA director Raphael Arrigoni of the deal, "The Vision Engine's real-time editing capabilities and extensibility are perfectly suited for empowering developers to drive next generation physics development, creating deeply immersive environments.

"Vision's tools environment and DMM complement each other perfectly. We look forward to working together on many exciting projects in the future."


Related Jobs

Zwift
Zwift — London, England, United Kingdom
[07.13.18]

German Community Support Team Lead
Galvanic Games, Inc
Galvanic Games, Inc — Seattle, Washington, United States
[07.13.18]

Multiplayer Game Engineer
Amazon Game Studios
Amazon Game Studios — Seattle, Washington, United States
[07.13.18]

Gameplay Animator
Zwift
Zwift — Long Beach, California, United States
[07.13.18]

Gameplay Programmers









Loading Comments

loader image