Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 30, 2014
arrowPress Releases
October 30, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

THQ Announces Milius-Penned Military FPS  Homefront
THQ Announces Milius-Penned Military FPS Homefront
May 27, 2009 | By Kris Graft

May 27, 2009 | By Kris Graft
More: Console/PC

THQ has commissioned Apocalypse Now and Red Dawn film writer John Milius to pen the story for Homefront, a new FPS made by Frontlines: Fuel of War house Kaos Studios.

Milius co-wrote the screenplay for the 1979 Vietnam War movie Apocalypse Now, working alongside famed director Francis Ford Coppola. He also wrote the 1984 movie Red Dawn, which followed the events of young Americans who were defending their homeland from a Soviet invasion.

Homefront's basic concept is in the same vein as Red Dawn, as the single player campaign's story revolves around the "American Civilian Resistance" which is battling against an "oppressive North Korean occupation". The game is set 10 years after the economic collapse of the U.S.

Aside from the story-driven single-player campaign, Homefront, which is slated for Xbox 360, PC and PlayStation 3, will also feature multiplayer. THQ-owned developer Kaos Studios is also behind 2008's Frontlines: Fuel of War, which featured extensive mulitplayer options.

Kaos emerged in 2006, formed by ex-members of defunct New York-based Trauma Studios, developers of the Desert Combat mod for Battlefield 1942.

"Homefront isn't about going to war on the other side of the world or battling aliens from another planet; it's about fighting foreign invaders in your own backyard and defending your right to live," said David Votypka, design director at Kaos Studios.

THQ will be showing more of the game at E3 2009 next week in Los Angeles.

Related Jobs

Nexon America, Inc.
Nexon America, Inc. — El Segundo, California, United States

Localization Coordinator
Petroglyph Games
Petroglyph Games — Las Vegas, Nevada, United States

Blizzard Entertainment
Blizzard Entertainment — San Francisco, California, United States

iOS Engineer, San Francisco
Blizzard Entertainment
Blizzard Entertainment — Irvine, California, United States

Online Analyst


Brandon Sheffield
profile image
wow. better be damn good then. I wonder who these invaders might be.

Eddie Smith
profile image
They're the North Koreans, and they are "liberating" us. Since the American citizens are defending their home from foreign invaders, therefore making themselves "freedom fighters," shouldn't this game be called INSURGENTS. I wonder if American characters will have ties to Al Quaeda in the game now that we are defending our home literally for once.

Aaron Casillas
profile image
Milius likes shrimp, nice cold shrimp with cocktail sauce!

@ Eddie

lol or the several 1000's street gangs in California which might or might not help put a resistance. (probably over 100,000 armed gang members all together I'd say)

Ted Brown
profile image
Is this not the game David Jaffe was talking about making? I believe his concept had Chinese occupiers instead of North Korean, but the goal was to get people emotionally involved, to the point of tears. I think it was called "Heartland".