Latest News
spacer View All spacer
 
February 9, 2010
 
Analysts: EA On The Right Track At Last
 
E3 2010 Registration Opens As Major Exhibitors Confirmed
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 9, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2010
 
Fixing the GDC 2010 Schedule Builder
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [19]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2010
 
Rockstar North
Senior Graphics Programmer
 
Flashpoint Academy
Game Development and Animation Teachers
 
Ubisoft San Francisco
Network Engineer
 
Telltale Games
Senior Game Designer
 
Irrational Games
Multiplayer Level Designer
 
Toys for Bob / Activision
Senior Producer (Temporary)
 
Gameloft
Low Poly 3D Modeling / Texture Artist
 
ROCKSTAR GAMES NYC
Gameplay Capture Artist
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Ubisoft Acquires TrackMania Developer Nadeo
by Kris Graft
5 comments
Share RSS
 
 
October 5, 2009
 
Ubisoft Acquires  TrackMania  Developer Nadeo
Advertisement
Ubisoft on Monday said it has "positioned itself in the multiplayer segment" with the acquisition of Paris-based developer Nadeo, developer of the popular online multiplayer racing game TrackMania.

"The acquisition of Nadeo is an important step in our expansion within the online gaming sector", said Yves Guillemot, CEO of Paris-based Ubisoft. "Through Nadeo, Ubisoft will gain an expert team, one of the best online technologies around as well as a flagship multiplayer game that enjoys an unrivalled reputation among a loyal and committed community."

He added, "We are excited about the idea of introducing TrackMania to an ever-wider audience and sharing the expertise of Nadeo's teams with our company's other developers." Ubisoft did not disclose the terms of the acquisition in a press release.

The acquisition of Nadeo is the second Ubisoft acquisition in the past several months in which the publisher was particularly interested in multiplayer technology. When Ubisoft announced the acquisition of World in Conflict developer Massive Entertainment, Guillemot said the buy would help Ubisoft get its foot into the MMO space.

According to Ubisoft, TrackMania developer Nadeo was founded in 2000. The PC version of TrackMania has 700,000 unique players monthly, and has been host to nearly 15 million user-created tracks since 2008. The game has 10 million registered players, Ubisoft said.

"Nadeo's team is pleased for this acquisition to happen," commented Nadeo CEO Florent Castelnerac. "Like players in a community, we see ourselves as being a complementary fit with Ubisoft and believe that we can share and quickly move ahead together."

Ubisoft has been aggressively expanding over the past couple of years through studio acquisitions and the founding of new studios, namely, the recently-announced Ubisoft Toronto studio into which the Ontario government will invest CAD$263 million ($226 million) over the next 10 years.
 
   
 
Comments

Rocket Man
profile image
Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

Hélder Gomes Filho
profile image

Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

Hélder Gomes Filho
profile image
Note:

The phrase "We are excited about the idea of introducing TrackMania to an ever-wider audience" means: We are excited about getting another franchise, porting it to console and dumbing it down like we did to Rainbow Six and Prince of Persia.

Matt Haigh
profile image
Why is it a bad thing? I think that this will ensure that Nadeo will live. Ubisoft certainly doesn't seem to be doing bad with some of the games it's releasing and soon-to-release.

Also, Hélder, developers don't have an infinite amount of people that they can use to there disposal. Sequels will only be made if they're successful - YOU wouldn't waste $15 million again if your first game didn't make that back or didn't have the anticipated fan-base.

Hélder Gomes Filho
profile image
@Matt

Mind you, I like ubisoft, and I like nadeo too, but I like them separated... Because before Ubisoft bought Tom Clancy stuff and POP stuff, I liked them too (and now I hate them, really... they changed the genre of the games and dumbed them down... they sell more this way? maybe... but they alienate the original fans, and I think that this is bad in long-term unless you made a really great new stuff, and that is not the case here... it is like what Sega is doing with the lastest Sonic games...)


none
 
Comment:
 


Submit Comment