Latest News
spacer View All spacer
 
February 10, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 10, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [20]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2010
 
THQ
Animator - Motion Builder (contract)
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
 
Roblox
Senior Web Engineer (front-end)
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Report: Layoffs Hit EA Studios Including Tiburon, Black Box, Redwood Shores, Mythic
by Staff
19 comments
Share RSS
 
 
November 9, 2009
 
Report: Layoffs Hit EA Studios Including Tiburon, Black Box, Redwood Shores, Mythic
Advertisement
[UPDATE: As part of its quarterly financial results, Electronic Arts issued a statement confirming it will lay off 1,500 workers by April 2010.]

Gamasutra has learned that major third-party publisher Electronic Arts issued a round of layoffs across its studios ahead of its earnings call this afternoon, with locations including EA Redwood Shores, Tiburon, Mythic, and Black Box affected.

While it's typical for large companies like EA to make a smaller round of layoffs every year, Gamasutra sources have indicated that this year the cuts have been more substantial. The company is likely to make an official announcement in its quarterly earnings report, which is due to debut later today.

EA Black Box is best known as the home for a library of Need for Speed racing games, as well as the well-received Skate franchise. Tiburon is EA's Florida studio responsible for the popular Madden NFL series of sports games. Mythic Entertainment, acquired in 2006, developed the MMO Warhammer Online and also maintains Ultima Online.

EA Redwood Shores is the publisher's headquarters, and is the site of various studios including Visceral Games (Dead Space) and The Sims teams.

Gamasutra sources have indicated that an unspecified number of layoffs did occur at EA Tiburon and Black Box. Separately of this, one former EA worker, Eron Garcia, posted on his Twitter account: "Who just got laid off: a. Me, b. Most of my department, c. HUGE chunks of EA, d. All of the Above."

Another report by Katherine Pitta claims, "Mythic Entertainment...just laid of [sic] 80 people, about 40% of it's [sic] employees." Gamasutra has contacted EA for comment, but specific numbers could not be immediately verified.

Wedbush Morgan analyst Michael Pachter said in an EA investor note on Monday, "Recent industry weakness will likely cause the company to lower its full year industry growth expectations to negative 'mid single digits' from 'flat' previously. In addition, we believe the company may take a more proactive role in additional cost cuts and may announce additional restructuring initiatives."

Earlier on Monday, EA announced the $300 million acquisition of social game developer PlayFish, a move that reflects the publisher's ambitions to enter emerging markets beyond traditional packaged goods.
 
   
 
Comments

Sheridan Layman
profile image
Very sorry to hear about the layoffs. Mythic folks, come on down to Richmond, VA and start your own studio! Or head on over to Maryland - Zenimax Online Studio's is hiring.

Tawna Evans
profile image
I wonder which offices EA plans to keep? Based on this story, it appears that all that remains is EALA, Pandemic, Bioware, and Salt Lake City. https://jobs.ea.com/about/locations/location.aspx?id=1

David Delisle
profile image
Soooo EA bought Playfish with employee paychecks. I knew it! Jokes aside, it does feel rather senseless. You let go enough manpower to start new IP's internally, while adding an entire studio and more IP's that risk underperforming resulting in more layoffs argh it's an endless cycle.

Sorry to hear about the layoffs.

Derek Smart
profile image
Typical EA.

Ben Hopper
profile image
"Recent industry weakness ..."

Lame excuse. More like: "EA weakness."

L Foz
profile image
Give it enough time everything will be consolidated to EA Vancouver an EA Montreal thanks to the tax incentives that are offered in those locations. Now is the time for other governments to put up or lose out big on the next round of media.

Mark Mensch
profile image
Didn't EA have a round of layoffs of their employees after they purchased Mythic too?

Ron Alpert
profile image
hmm. must be that time of the year - happy holidays indeed :/

Joshua Green
profile image
@L Foz: That's great except for one problem... EA let go of a fair amount of people from Black Box which happens to be in Canada.

Kai Steinmann
profile image
I worked for EA as a developer for several years. This isn't a new operating procedure. They pretty much work like The Borg. If you know how it works going into it, you can be prepared. My condolonces to the people that didn't know that this is a likely occurance every few years at EA. Normally they wait until March though, so this is a little more odd than usual.

Alan Rimkeit
profile image
So I guess is confirmation for me to never get a job at EA. Yah never know when the old axe is going to fall. Too bad for all those people. 1,500 seems like a lot. I hope they all land on their feet and find jobs soon. Something tells me that is going to be tough these days. :(

Timothy Ryan
profile image
Another strong argument to stop the practice of innovation by acquisition and return to normal third-party developer contracts ... that way if a brand dies they don't have to fire the team and uproot people's lives. Alas, the acquisition of PlayFish just perpetuates the viscous cycle.

Mac Senour
profile image
@Tawna Don't forget Phenomic in Germany... they're responsible for BattleForge.


Kai Steinmann
profile image
The upswing of all this is that, if EA follows pattern, they will be staffing back up in a few months. The more conspiracy theory minded among us might even wager a whisper that it's a shell game for the accountants' benefit.

Tawna Evans
profile image
@Mac Senour I was only looking at the offices in the U.S. Of course, there are other offices in Canada and other parts of the world.

Alec Wasson
profile image
Again, the timing is bad, but the good news is that there is still a demand for senior level talent out in the market. For those of you lost in the transition, reach out to us at VonChurch, and we'll help you land on your feet. Alec 415 404 6700

Key Rob
profile image
Time for the rookies to graduate !!

Robert Allen
profile image
Sounds like Black Box which previously got full responsibility for NFS when EA shutdown the Washington (state) office back in 2002 and the survivors from there moved to EA Canada. Now EA Canada is expendable. It's a project eat project world.

Eric Kollegger
profile image
@Kai -- I think you hit it on the nose. Although EA is surely looking to scale back their operation permanently, I agree with you that this is partly a way for them to 'cook the books' for quarterly earnings v. personnel. Also what you said is true about this being a yearly cycle--the purse strings will loosen up again around March and we should start seeing an influx of employee's and possibly new intellectual property projects lets hope.


none
 
Comment:
 


Submit Comment