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If you enjoy reading this site, you might also want to check out these Think Services sites:
Game Career Guide (for student game developers.)
Indie Games (for independent game players/developers.)
Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)
GamerBytes (for the latest console digital download news.)
Worlds In Motion (discussing the business of online worlds.)
Game Set Watch (the Group's alt.game weblog.) |
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GameLoft Sees Huge Rise In Revenues
by David Jenkins
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April 29, 2004
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Representatives from Ubisoft’s mobile games spin-off GameLoft have announced a 249% rise in revenues in the first quarter of this year, with a turnover of €40 million ($47.8m) – 94% of which has come from wireless gaming activities.
Officials claimed the increasing numbers of high-end mobile phones on the market were the key catalyst for the company’s success. The installed base of Java and BREW enabled phones rose from 100 million world-wide in March 2003 to 250 million by March 2004.
Source: gamesindustry.biz
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