Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 18, 2014
arrowPress Releases
September 18, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Square Enix Nears Takeover Of Taito
Square Enix Nears Takeover Of Taito
September 22, 2005 | By Simon Carless

September 22, 2005 | By Simon Carless
Comments
    Post A Comment
More: Console/PC



According to Japanese reports, console and handheld publisher and developer Square Enix is going ahead with the purchase of Japanese arcade owner, arcade game and karaoke manufacturer, and console publisher/developer Taito.

Square Enix has now purchased a total of 346,689 Taito shares, acquiring a 93.70% stake in the company. This means that Taito will become a subsidiary of Square on September 28, though the company has vowed that it will not change Taito's branding, thus preserving the name of the 1978 creator of Space Invaders.

Taito, which currently makes the majority of its profits outside the console publishing and developing space, though still creates titles such as Puzzle Bobble iterations and the Rakugaki Kingdom franchise, had revenue of 84.6 billion ($772.1m) for the year ended March 31st. This compares to 73.9 billion ($674.6m) for Square Enix.

Combined sales for the last year would put the company at 158.5 billion ($1.45bn) extremely substantial, but still well behind Japanese game market leaders Sega Sammy at 515.7 billion ($4.71bn) and Nintendo at 515.3 billion ($4.70bn) - though these figures all include non-game software revenue from sources as diverse as pachinko sales, arcade center ownership, or hardware manufacturing.


Related Jobs

Phosphor Games Studio
Phosphor Games Studio — Chicago, Illinois, United States
[09.18.14]

Game Producer
Trion Worlds
Trion Worlds — Redwood City, California, United States
[09.18.14]

Senior Gameplay Engineer
Heavy Iron Studios, Inc.
Heavy Iron Studios, Inc. — Los Angeles, California, United States
[09.18.14]

Game Programming Intern
Heavy Iron Studios, Inc.
Heavy Iron Studios, Inc. — Los Angeles, California, United States
[09.18.14]

Gameplay and Engine Programmer










Comments



none
 
Comment: