Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [8]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
 
Designing Games Is About Matching Personalities [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Sony Online Entertainment
Brand Manager
 
Gargantuan Studios
Lead World Designer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Atari Gets Delisting Warning From Nasdaq
by Frank Cifaldi
0 comments
Share RSS
 
 
March 9, 2006
 
Atari Gets Delisting Warning From Nasdaq
Advertisement
Troubled game publisher/developer Atari has been given an ultimatum from Nasdaq that it has until April 30 to get its minimum shares above $1 for ten consecutive days, or it will lose its listing on the major U.S. stock exchange.

Last month, Atari posted disappointing sales numbers for the first quarter fiscal year 2006 (the period ending December 31, 2005), earning only $100.8 million, a 36% decrease on its Q3 2005 revenue of $156.4, in an aggravated version of the continuing overall market weakness. Due to the lower income, Atari posted a net loss of $4.8 million, compared to its profit of $19.6 million in Q3 2005.

Shortly afterwards, Atari delayed its official SEC filing, causing shares to plummet for parent company Infogrames. Additionally, Atari announced a twenty percent staff reduction, and CEO Bruce Bonnell commented to British trade paper MCV that the company planned to sell off its internal game studios.

No such sales have yet been reported, but with the number of studios owned by the company, including Reflections (Driver 4), Melbourne House (currently work on a title in the Test Drive series), Paradigm (Stuntman 2, Battlezone) and Shiny Studios (Earthworm Jim), Atari is certainly not short of options. However, it's unclear whether this would improve the long-term prospects for the company, following disappointing financial results and continuing debt issues.
 
   
 
Comments

none
 
Comment:
 


Submit Comment