Games and Storytelling   by Volodymyr Nz[02.21.17]
What makes a video game distinctive from other forms of digital (cinema) and classic entertainment? Is it only media of entertainment in which the viewer has the ability to be immersed in the environment as well as the ability to interact with it?
Design, Art, Serious, Indie
Magic Leap and Weta —
[02.22.17] QA Lead
[02.22.17] Graphics Software Engineer
The Graphics software team is looking for talented software engineers interested in developing software for mobile and embedded devices. The Graphics software team is responsible for delivering device drivers and tools for Snapdragon chipsets, providing best in class performance, power and features. This role will involve working at all layers of the Graphics software stack on Android and Windows. Responsibilities will include the design and development of new features, support for new hardware pre/post-silicon development, debugging of issues within software, optimizing software for performance and power, development of unit tests and working with our partners, game developers, and OEMs. A successful candidate will be exposed to OpenGL ES, Vulkan, Direct3D11, Direct3D12 APIs, VR/AR, and work on code spanning user and kernel mode. In addition, they will be working with other technologies including motion sensors, video encoders, DSPs, GPU and display.
Shiny Shoe —
[02.22.17] Lead Designer
Shiny Shoe is seeking a multi-talented and self-motivated design leader to join our studio! WeĂ˘Â€Â™re looking for someone to lead the design of future original games.
Pixar Animation Studios —
[02.22.17] Animation Tools Software Engineer
Looking for a talented engineer that wants to work alongside Pixar animators and engineers to design and implement new features within the Presto Animation System to help create the next generation of Pixar films. Presto is PixarĂ˘Â€Â™s industry leading animation production software suite, recently built from the ground up with a modern architecture and a well-designed code base. You will be challenged by our production teams to enable Pixar to continue to raise the high bar for what can be achieved in the art of digital animation.
Insomniac Games —
[02.22.17] Gameplay Programmer
We are looking for gameplay programmers at Insomniac Games!
Soulbound Studios —
[02.22.17] Technical Art Lead
Does the idea of championing a team of artists and animators on one of the most innovative MMORPGĂ˘Â€Â™s of the decade invigorate you? Are you ready to have a hand in overcoming nigh insurmountable artistic technical challenges? You might be just the Technical Art Lead weĂ˘Â€Â™re looking for!