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June 27, 2017
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Video: Veteran game dev Chris Crawford's famous 'Dragon Speech' 1
by Staff [06.15.17]
Watch this seminal speech from the 1992 CGDC which sees Crawford charge out of the room (and out of the commercial game industry, really) in pursuit of the "dragon" of truth, beauty, and artin games.
Design, Console/PC, Serious, Indie, Video, Vault

Report: Konami is making life hard for people who leave the company 6
by Alex Wawro [06.14.17]
The Nikkei Asian Review published a report today that alleges Konami has been reliably blacklisting, stonewalling, and generally just making things difficult for people who choose to leave.
Business/Marketing, Serious

Staffordshire University to offer UK's first eSports degree  
by Alex Wawro [05.30.17]
This is a big deal because it's the first time any university in the United Kingdom has pitched a degree program as being explicitly about the business of playing games professionally.
Business/Marketing, Serious

Why Texas may have lost its status as a hotbed of game patent lawsuits  
by Alex Wawro [05.24.17]
The Supreme Court has issued a ruling on a patent fight overpowdered drink mixes that potentially changes the landscape ofpatent fights in the game industry -- by moving them out of East Texas.
Business/Marketing, Serious

Video Game Deep Cuts: Gnog Bunnies Love Snipperclips  
by Gamasutra Staff [05.22.17]
This week's best longread/standout articles & videos about games include Gnog's quirky gameplay, Second Life bunny tragedy, and Snipperclips' surprising third-party story, among others.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Minecraft dev sacrifices Nirvana in-joke to save players' parrots 1
by Alex Wawro [05.16.17]
Here we are now, entertain us -- but please don't encourage us to unwittingly poison our pets.
Design, Serious, Social/Online

Attend VRDC Fall 2017 and learn about Tilt Brush and phobia care in VR  
by Staff [05.10.17]
VRDC Fall 2017 organizers debut two talks for the September show: a deep dive into the development and production of Tilt Brush and a deep look at how VR can/should be used to treat phobias!
Design, Production, Serious

U.S. politicians form Congressional caucus dedicated to VR & AR tech  
by Alex Wawro [05.03.17]
They're referring to it as the 'Reality Caucus', and together the 5 founding co-chairs hope to 'help support innovation and address the challenges posed' by VR, AR and mixed-reality tech.
Business/Marketing, Serious



The Importance of Failure in the Game Industry  
by Josh Bycer [06.27.17]
The Game Industry has its share of amazing successes, but it's important to talk about the other side of the coin and how risky game development is.
Business/Marketing, Design, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

Mechanics - Depth Knows Best  
by Max Pears [06.27.17]
I talk about how it is better to invest in the depth of a mechanic over having 100s of mechanics. Showing how it is important to give players a chance to learn and grow with the mechanic. Enjoy
Design, Console/PC, Serious, Indie, Smartphone/Tablet

Facing Fears That Can Appear During Development  
by Silviu Stana [06.27.17]
As you started to follow your passion, and work on your games, fears started to come up in your head, and those fears might have inspired self-doubt. Here are some of the fears, and what these fears is telling you...
Production, Serious, Indie

Other Than Steam: 7 Game Distribution Alternatives  
by Jennifer Mendez [06.27.17]
WONDERING WHAT DISTRIBUTION PLATFORMS YOU COULD USE AS STEAM ALTERNATIVES? OR MAYBE EVEN IN CONJUNCTION WITH STEAM? SEARCH NO MORE.
Business/Marketing, Console/PC, Serious, Indie

Video Games: Mass Creative Media Alongside Technological Risks  
by Trent Polack [06.26.17]
Video games: let's mix the creative risks of mass media projects with technology that's work-in-progress alongside the game's production! What could go wrong? And why being indie and having freedom comes with a cost.
Business/Marketing, Design, Programming, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet


Insomniac Games — Durham, North Carolina, United States
[06.27.17]
Mid to Sr Gameplay Programmer
Mid to Senior Level Programmer for Insomniac Games - Durham!

Insomniac Games — Burbank, California, United States
[06.27.17]
FX Artist
Insomniac Games is searching for a FX Artist in Burbank, CA

Telltale Games — San Rafael, California, United States
[06.27.17]
Tools Engineer


Visual Concepts — Novato, California, United States
[06.27.17]
ESPORTS PRODUCER - NBA 2K ESPORTS LEAGUE
Visual Concepts, the developer of the #1-rated and #1-selling NBA 2K franchise, is looking for an eSports Producer to join its game-changing new venture launching with the NBA, the NBA 2K eSports League.

Heart Machine — Los Angeles, California, United States
[06.27.17]
Environment Artist


Visual Concepts — Novato, California, United States
[06.27.17]
DevOps ENGINEER
You’re passionate about DevOps and the associated technologies. You’re looking to expand your career by working on a large scale, service infrastructure. As a DevOps Engineer, you will be working with world class engineering and production operations teams to scale up our environment. You’ll develop and maintain tools and practices to support the integration of our backend services. You’ll work closely with various developers in supporting new services as well as being the operations expert and development engineer that launches and maintains our services in a production environment. This is an opportunity to enhance your career in a critical role supporting one of the largest and most successful game franchises.

Visual Concepts — Novato, California, United States
[06.27.17]
SENIOR SOFTWARE ENGINEER - GRAPHICS
So, what’s this all about? We have big plans for the next generation of visual realism at 60 fps. If you are an experienced graphics software engineer that is smart and passionate; can design, develop, and maintain C / C++ code and HLSL shaders; has a strong math background; and are driven by the pursuit of excellence, we would like to hear from you.

Sony PlayStation — Venice, California, United States
[06.27.17]
Community Manager
Community Manager

Visual Concepts — Novato, California, United States
[06.27.17]
SENIOR SOFTWARE ENGINEER - SERVER
This is not an IT role. You’re not a technician. You’re not a database administrator. You’re a software engineer. And you bring a proven deep understanding of software architecture and computer programming to the task at handle of designing, implementing, optimizing and perfecting software running in C++ and Python for massively-multiplayer online features and functionality in some of the best videogames on the planet. Come play a key role at one of the best studios in the world and let your coding perfectionism run free.

Tangentlemen — Playa Vista, California, United States
[06.27.17]
Senior Animator
Senior Animator @ Tangentlemen