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January 24, 2017
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GDC State of the Industry: Most devs think mobile VR/AR is the future 1
by Staff [01.20.17]
We continue our deep dive into the survey findings to gauge where game developers feel the future of VR/AR is headed, and -- just out of curiousity -- how often they feel sick or nauseous in VR.
Business/Marketing, Smartphone/Tablet

William Pugh's journey from The Stanley Parable into Crows Crows Crows 6
by William Pugh [01.19.17]
William Pugh of Crows Crows Crows talks about life afterThe Stanley Parable, establishing himself separate of Davey Wreden, and building a wave of good will that he hopes to translate into success.
Business/Marketing, Design, Production, Console/PC, Indie, Smartphone/Tablet

Open-source toolkit turns Tilt Brush into a game dev tool  
by Alissa McAloon [01.19.17]
An open-source toolkit released by Google aims to help developers painlessly import assets created with the VR gameTilt Brush into Unity.
Art

HTC pledges $10 million to VR projects that effect positive change  
by Chris Kerr [01.19.17]
Virtual reality heavyweight HTC has set aside $10 million to create new VR tech and experiences that will "create positive impact and change."
Design, Production

Get a sneak peek of GDC 2017 with these speaker interviews and pitches!  
by Staff [01.23.17]
With GDC 2017 right around the corner, conference organizers want to make sure you have an opportunity to learn more about some of the event's great talks -- direct from the speakers themselves!
Design, GDC, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming

Video Game Deep Cuts: Werewolves vs. Obamacare 4
by Gamasutra Staff [01.22.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Werewolves Within, Obamacare & indies, and lots more.
Business/Marketing, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design

Heads up, devs: It's Global Game Jam time this weekend  
by Alex Wawro [01.20.17]
The eighth annual Global Game Jam is happening this weekend, and countless developers are expected to gather at locations around the world to jam on a game based on a secret (for the moment) theme.
Console/PC, Indie, Social/Online, Smartphone/Tablet

The U.S. video game industry pulled $30.4B in revenue last year 1
by Alissa McAloon [01.20.17]
Total consumer spending in 2016 rose just slightly from 2015, according to data released by the Entertainment Software Association and the NPD Group.
Business/Marketing, Console/PC, Smartphone/Tablet




Video Game Deep Cuts: Werewolves vs. Obamacare 4
by Simon Carless [01.22.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Werewolves Within, Obamacare & indies, and lots more.
Business/Marketing, Design, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet, VR

2017 - What’s Going to Happen?  
by Dylan Moran [01.20.17]
Nintendo have grabbed the year by the horns by showcasing the Nintendo Switch and announcing new entries for the hit Fire Emblem series.
Console/PC, VR

VR today and what might happen  
by Christopher Guzman [01.19.17]
Some of my findings after reading chapter one of "Entering the Metaverse: A Guide to Joining the Virtual Reality Industry Entering the Metaverse: A Guide to Joining the Virtual Reality Industry" by Liv Erickson
Production, Art, Console/PC, VR

Do we Need a "Gamer" Metric?  
by Josh Bycer [01.18.17]
Today's post returns to the "gamer" debate, and if we can settle on some kind of definition to define it and the video game market.
Business/Marketing, Design, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR


Tesla Motors, Inc. — Los Angeles, California, United States
[01.23.17]
Developer, Digital Design Technologies
Developer, Digital Design Technologies

Skydance Interactive — Marina Del Rey, California, United States
[01.20.17]
Lead Environment Artist
Lead Environment Artist

DreamSail Games — New York, New York, United States
[01.20.17]
Game Designer
DreamSail is seeking a game designer who would dare to craft thrilling experiences for the VR era of gamers.

Sanzaru Games Inc. — Foster City , California, United States
[01.19.17]
Concept Artist


Enterspace — Stockholm, Sweden
[01.18.17]
Gameplay and Engine Programmers


MLB Advanced Media — New York, New York, United States
[01.11.17]
Senior Environmental Artist


InnoGames GmbH — Hamburg, Germany
[01.06.17]
Technical Artist - for a New Game