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May 26, 2018
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Get a job: Kaneva is hiring a Software Engineer  
by Staff [05.21.18]
Kaneva is looking for a Software Engineer well versed in Unity to work on mobile and VR development as a member of its Georgia-based team.
Programming, Smartphone/Tablet, Recruitment

Video Game Deep Cuts: The Secret Of Harry's Binding  
by Gamasutra Staff [05.20.18]
This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Oculus adds DLC support to mobile store, Rift support soon to follow  
by Alissa McAloon [05.18.18]
The Oculus Mobile Store now allows developers to launch new downloadable content for games and apps already live on the platform

Weekly Jobs Roundup: FoxNext, Telltale, and more are hiring now!  
by Staff [05.17.18]
From QA and community management to programming and VFX work, here are just some of the jobs currently taking accepting applications on the Gamasutra Job Board
Business/Marketing, Programming, Production, Art, Console/PC, Indie

Blog: 2D vs. 3D when composing game music for VR  
by Gamasutra Community [05.16.18]
Game composer Winifred Phillips shares ideas from her GDC 2018 talk, and explores the role spatial delivery can play in music implementation in a virtual reality environment.
Audio

Browser-based VR/AR/3D toolkit Amazon Sumerian now available for devs  
by Emma Kidwell [05.15.18]
Amazon Sumerian, a platform for creating VR, AR and 3D applications, is now available for developers.
Design, Console/PC

Beat Saber sells 50,000 copies in its first week 1
by Emma Kidwell [05.15.18]
The VR rhythm game Beat Saber has sold 50,000 copies in its first week.
Business/Marketing

SteamVR adopts controller configuration options 1
by Alissa McAloon [05.15.18]
The change, currently in beta, allows SteamVR users to build their own controller bindings for a wide variety of PC compatible controllers.
Console/PC



Gaming Cultural Atonement  
by Stephen Schafer [05.24.18]
The concept behind the development of a Psychecology game (PEG) prototype is that authentic game-play based on the most current cognitive research and the principles of dream analysis identified by Carl Jung can promote individual and collective psycholog
Design Indie VR

Video Game Deep Cuts: The Secret Of Harry's Binding  
by Simon Carless [05.20.18]
This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Composing video game music for Virtual Reality: 3D versus 2D  
by Winifred Phillips [05.15.18]
The 2nd of a 4-part series. Video game composer Winifred Phillips shares ideas from her GDC 2018 talk, Music in Virtual Reality. Part 2: 3D versus 2D, with an exploration of the role spatial delivery can play in music implementation in a VR environment.
Audio VR

Mobile Gaming: 6 Trends to Watch Out  
by Pradeep Parthiban [05.14.18]
Mobile gaming has come a long way since its inception. Here are 6 interesting trends in mobile gaming to watch out for in the future.
Console/PC Indie Smartphone/Tablet VR

5 Technology Trends In Gaming Industry In 2018  
by Connor Addis [05.14.18]
When you hear about new technology trends, don’t you feel your heart jump and the butterflies doing flips in your stomach? Technologies are here to make our lives better. The gaming industry is taking full advantage of new technology trends.
Programming Production VR


Skydance Interactive — Marina Del Rey , California, United States
[05.24.18]
Software Engineer


Skydance Interactive — Marina Del Rey, California, United States
[05.24.18]
Gameplay Engineer


Skydance Interactive — Marina Del Rey, California, United States
[05.24.18]
Marketing Video Lead
Do you love creating video content that makes people stop in their tracks and pay attention? Do you have a track record of doing so successfully through both internal and external teams? Do you come up with 10 new gameplay trailer concepts before you get out of bed? Do you work in Unreal and make stuff that makes your industry peers question reality? Are you looking to help create the best video content around? Are you tired of reading these questions? Awesome. Let’s get down to business.

Skydance Interactive — Marina Del Rey, California, United States
[05.24.18]
Software Engineer Intern
Skydance Interactive is seeking talented individuals to intern in our games engineering department and help forge the next generation of VR games.

Sanzaru Games Inc. — 94404, California, United States
[05.24.18]
World/Environment Artist
Sanzaru is looking for talented World and Environment Artists to join our cutting edge, experienced development team in crafting visually stunning and immersive worlds. We are interested in all levels of experience, from junior to senior artists.

Sanzaru Games Inc. — Foster City , California, United States
[05.24.18]
Technical/Shader Artist
Sanzaru is looking for Technical Artists specializing in visuals to join our cutting edge, experienced development team in crafting visually stunning and immersive worlds. We are interested in all levels of experience, from junior to senior artists.

Insomniac Games — Burbank, California, United States
[05.24.18]
Lead VFX Artist
Insomniac Games is searching for a Lead VFX Artist in Burbank, CA

Insomniac Games — Burbank, California, United States
[05.24.18]
Gameplay Programmer
Insomniac Games is looking for a Gameplay Programmer

Insomniac Games — Burbank, California, United States
[05.24.18]
Engine Programmer
Insomniac Games is looking for a Mid to Senior Level Engine Programmer

Insomniac Games — Burbank, California, United States
[05.23.18]
Director of Design
Insomniac Games is searching for a Director of Design