Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 8, 2016
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Best of 2016: Charting the (re)birth of the 'hero shooter' genre 14
by Alex Wawro [12.07.16]
What's given rise to this year's slew of "hero shooters"? Gamasutra talks to devs on Overwatch, Paragon and Battleborn about tracing the genre back to MOBAs -- and Team Fortress 2.
Console/PC, Social/Online, Design, Business/Marketing

Doom-inspired roguelike goes open-source in a bid to outrun Zenimax lawyers  
by Alex Wawro [12.07.16]
Many devs will probably appreciate the symbolic resonance of this move, given that id Software open-sourced the original Doom code almost twenty years ago.
Indie, Business/Marketing

Dev builds working Atari 2600 emulator -- in Minecraft 1
by Alex Wawro [12.07.16]
Developer and YouTuber "SethBling" published a pair of videos this week showcasing how he's manipulated the building blocks of Minecraft to construct a working in-game Atari 2600 emulator.

How The Last Guardian sacrifices gameplay to build companionship  
by Bryant Francis [12.07.16]
The Last Guardian isn't like a lot of puzzle platformers out there---and no, that's not because they don't have bird-dog creatures that shoot lightning out of their butts.
Console/PC, Video

Square Enix lays plans to revamp FFXV's story & systems via free DLC  
by Alex Wawro [12.07.16]
Just a week after release, Square Enix has announced plans to revamp the game by releasing free DLC that will alter gameplay systems & add in new narrative elements (like voiced cutscenes.)
Console/PC, Business/Marketing

Best of 2016: Using a human skull to create the sounds of Inside 6
by Staff [12.07.16]
In this Audio Design Deep Dive, sound designer and composer Martin Stig Andersen explains how and why he used an actual human skull to create the soundscape of Playdead’s Inside.
Console/PC, Indie, Audio

Get a job: Wargaming is hiring a Community Manager  
by Staff [12.07.16]
Wargaming is looking for a Community Manager in Emeryville, CA with a deep understanding of the gaming industry to generate key messaging, create specialized content, and support Wargaming's community.
Social/Online, Business/Marketing, Recruitment

Ubisoft to bring Assassin's Creed, Just Dance, Rabbids to Dubai theme park  
by Alissa McAloon [12.07.16]
Ubisoft plans to create “new ways for fans to interact with their favorite game franchises” through a partnership with IMG Worlds.

The Making of GOP Arcade's Voter Suppression Trail 4
by Jack Yarwood [12.07.16]
"Oregon Trail is an insanely slow game, very frustrating," says Chris Baker of GOP Arcade. "We matched the feeling of the original quite closely."
Indie, Serious, Design, Business/Marketing

Don't Miss: Mapping the lessons of psychology to game design 5
by Staff [12.07.16]
In this reprint from the May 2012 issue of Game Developer magazine, Jason Vandenberghe draws connections between the 'Big 5' psychological motivations and their corresponding goals in game design.

Inside one modder's seven-year quest to revive The Matrix Online 1
by Alissa Mcaloon [12.07.16]
The Matrix Online officially shut down in 2009, but one modder has been working dutifully ever since to restore the MMO to its former glory.
Console/PC, Programming

Blog: Designing side-scrolling action platformer, Gunvolt - Part 1  
by Gamasutra Community [12.07.16]
Yacht Club Games programmer David D'Angelo gives us a closer look at the nitty gritty game dev behind Inti Creates' action platformer, Gunvolt.
Console/PC, Programming, Design

Come to GDC 2017 for practical tips on making games with a shoestring budget  
by Staff [12.07.16]
Game Developers Conference organizers are happy to announce another great talk taking place at the show that addresses a tricky but all-too-real topic -- making games on shoestring budgets.
Indie, Production, GDC

Join us as we play The Last Guardian today at 3PM EST  
by Bryant Francis [12.07.16]
Was the decade-long development of The Last Guardian worth it? We explain why today on our Twitch channel at 3PM EST.
Console/PC, Design, Video

Daybreak president Russell Shanks steps down after 16 months  
by Chris Kerr [12.07.16]
Russell Shanks has stepped down as the president of H1Z and PlanetSide 2 developer Daybreak after roughly 16 months at the helm.

Here's a look at all the great interactive spaces coming to GDC 2017!  
by Staff [12.07.16]
Check out some of the great interactive spaces at the 2017 Game Developers Conference next year, which encompass everything from board games to movie nights to playable retro games & consoles.
Console/PC, GDC

Blog: Designing a deep strategy game with no random elements 8
by Gamasutra Community [12.07.16]
We've spent a huge amount of time designing and tweaking Alchemic Jousts' gameplay and mechanics. I wanted to share them and show how we avoided using random elements to achieve a deep and fair gameplay.

Lifetime PS4 sales surpass 50 million in the wake of Black Friday  
by Chris Kerr [12.07.16]
Over 50 million PS4s have been sold worldwide since the console launched in November 2013, Sony has announced.
Console/PC, Business/Marketing

Blog: How to craft challenges with sculptable difficulty  
by Gamasutra Community [12.07.16]
Today's post looks at the concept of sculptable difficulty; giving players the ability to essentially customize the difficulty of your game.

Clash Royale, Reigns, and Pokemon Go named in Apple's Best of 2016  
by Chris Kerr [12.07.16]
Apple has named its 10 best games of 2016, and Supercell's latest hit Clash Royale has come out on top.
Smartphone/Tablet, Business/Marketing