Video: Why game designers should study dance, music & comedy
At GDC 2014 writer Susan O'Connor (Bioshock, Tomb Raider) argues game devs can learn from watching how dance, music & comedy artists use timing and motion to draw people into the experience.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design, Video, Vault
So you're going to be an indie parent
"Lately I feel like Iíve been having the same conversation over and over. This conversation starts like this: 'Weíre having our first child soon! Weíre excited but sort of terrified. How does this work?'"