Latest News
spacer View All spacer
 
November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [14]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [51]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
spacer
Features
 

Jamey Pittman

Jamey Pittman has been fascinated with video games ever since he saw his first Pac-Man machine in 1981. Eventually, his interests in computers and video games led to a successful career programming various PC game titles through the 1990s including Cybermage, Nox, and Wizards & Warriors, developing the 3D engine technology for the latter. Also an accomplished musician and instructor, he eventually chose to abandon the software developer path in favor of sleeping late and playing guitar. In his spare time, he enjoys playing Pac-Man, Ms. Pac-Man, Donkey Kong, and Galaga until his wrists hurt and his eyes are sore. He can be contacted via jamey.pittman@yahoo.com