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Duncan Brown
Prior
to joining LucasArts in 1996, Duncan Brown worked for ten years as an architect
in New York City. While at Lucas Arts,
he has designed levels on three completed projects: Jedi Knight, Mysteries
of the Sith, and Star Wars: Episode 1: Racer. A fourth title, Battle
for Naboo, is nearing completion.
Features by Duncan Brown:
GDC 2002: Manhattan as Muse: New York City as a Conceptual Tool [04.17.02]
GDC 2001: The Architecture of Level Design [07.16.01]
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