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March 26, 2019
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March 26, 2019
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iain simons

Iain Simons is a writer and creative consultant based in the UK. He writes about videogames, people and the culture they create together in exchange for English pounds. His work blog can be found at www.acko.co.uk.


Features by iain simons:
Book Excerpt: Inside Game Design: Media Molecule [12.14.07]
Book Excerpt: Inside Game Design: Harmonix Music Systems [12.05.07]
Pre-GDC: amBX - Rumble in the Sofa [03.20.06]
N-Gage Or Disengage: Jani Karlsson On Nokia's Gaming Future [02.20.06]
Event Wrap Up: 2005 Nokia Games Summit [10.28.05]
Hayes’ Day Out - Talking Xbox 360 at the London Design Museum [10.11.05]
Postcard from GDC Europe 2005: Postmortem: SCEE's WipEout Pure [09.07.05]
Postcard from GDC Europe 2005: Game Design Mash-Up [09.01.05]
Difficult Questions About Videogames: How Can You Tell if a Videogame is Rubbish? [03.04.05]