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February 10, 2012
Analyst questions validity of unusual January NPD results
[
3
]
DICE 2012: Blizzard's Pearce on
World Of Warcraft
's launch hangover
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge
[
2
]
View All
February 10, 2012
Principles of an Indie Game Bottom Feeder
[
18
]
Postmortem: CyberConnect 2's
Solatorobo: Red the Hunter
[
1
]
Jerked Around by the Magic Circle - Clearing the Air Ten Years Later
[
39
]
Building the World of
Reckoning
[
4
]
SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012
[
13
]
Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine
[
9
]
Building an iOS Hit: Phase 1
[
11
]
Postmortem: Appy Entertainment's
SpellCraft School of Magic
[
5
]
Quang Hong
Quang Hong is the Features Editor of Gamasutra.com.
Features by Quang Hong:
Question of the Week Responses: Is Crawford Right?
[06.22.06]
Q&A: Capcom Mobile On The
Wright
Stuff
[06.20.06]
Q&A: Kosei Ito Talks Mobile
Final Fantasy
[06.18.06]
Question of the Week Responses: Best of GDC 2006
[04.18.06]
2006 IGF Student Showcase Q&A: Kim Jong Hwa (
Palette
)
[03.20.06]
Road To The IGF: ViquaSoft (
Tommy and the Magical Words
)
[03.20.06]
2006 IGF Student Showcase Q&A: The Yakuza (
OrBlitz
)
[03.16.06]
Road to the IGF: Ominous Development (
Strange Attractors
)
[03.15.06]
2006 IGF Student Showcase Q&A: Nuclear Monkey Software (
Narbacular Drop
)
[03.14.06]
2006 IGF Student Showcase Q&A: Full Sail Final Project (
Colormental
)
[03.10.06]
Road to the IGF: SMERC (
Moleculous
)
[03.09.06]
Road To The IGF: Rich Carlson, Digital Eel (
Weird Worlds
)
[03.08.06]
Question of the Week Responses: Video Game Oscars?
[03.07.06]
2006 IGF Student Showcase Q&A: Kickbach Studios (
Sea of Chaos
)
[03.06.06]
2006 IGF Student Showcase Q&A: Ballistic Team (
Ballistic
)
[02.27.06]
Soapbox Responses: '
World Of Warcraft
Teaches The Wrong Things'
[02.27.06]
Road To The IGF: Suzanne Brooks, Black Mountain Games (
Putt Nutz
)
[02.23.06]
IGF Student Showcase Q&A: Pistachio Productions (
Ocular Ink
)
[02.16.06]
Question of the Week Responses: Controller Revolution?
[02.15.06]
Question of the Week Responses: A Third Portable?
[01.18.06]
Question of the Year: Top 3 Games Of 2005?
[01.11.06]
Game Logos A-Go Go: Hamagami/Carroll on Memorable Game Branding
[01.04.06]
Question of the Week Responses: HD Video Games?
[12.22.05]
Question of the Week Responses: Xbox 360 Launch?
[12.09.05]
Question of the Week Responses: In-Game Advertising?
[11.30.05]
Question of the Week Responses: Underrated Games?
[11.14.05]
Question of the Week Responses: The Christmas Rush?
[10.25.05]
Question of the Week Responses: The Future of Mobile?
[10.10.05]
Question of the Week Responses: Controller Revolution?
[09.28.05]
Question of the Week Responses: DS vs PSP Revisited
[09.15.05]
Question of the Week Responses: Xbox 360 Pricing and Bundling?
[08.24.05]
Question of the Week Responses: Industry Starts?
[08.17.05]
Question of the Week Responses: Coin-Op Favorites
[08.05.05]
Question of the Week Responses: Game Ratings and Government Regulation?
[07.25.05]
Question of the Week Responses: 'First Mover' Advantage?
[07.14.05]
Question of the Week Responses: The MMO Goes 'Mainstream'?
[07.01.05]
Question of the Week Responses: Digital Game Distribution
[06.20.05]
Question of the Week Responses: Video Game Patents
[06.09.05]
Question of the Week Responses: Video Game Patents
[06.09.05]
Question of the Week Responses: Unsung Heroes
[05.13.05]
Question of the Week Responses: Impressive Game Marketing
[05.04.05]
Question of the Week Responses: E3 Excitement
[04.25.05]
Question of the Week Responses: Genre-defining Games
[04.15.05]
Question of the Week Bonus Responses: Next-Gen Games Price Increase?
[04.07.05]
Question of the Week Responses: Next-Gen Games Price Increase?
[04.06.05]
Question of the Week Responses: The Highlights Of Game Developers Conference 2005
[03.28.05]
Question of the Week Responses: Technical Innovations in Next Generation Consoles
[03.16.05]
Question Of The Week Responses: Moral Responsibilities of Game Creators
[02.28.05]
Question Of The Week Responses: Nintendo's DS vs. Sony's PSP
[02.18.05]
GDC 2004: Question Man: What was the Most Interesting Product on the Expo Floor at the GDC?
[03.26.04]
Postcard From GDC 2004: The Sixth Annual Independent Games Festival
[03.25.04]
GDC 2004 Visual Arts Keynote: Workflow Convergence: How Motion Picture Pipelines Are Merging With Game Development
[03.25.04]
GDC 2004: Question Man: What Game Studio Do You Respect the Most and Why?
[03.24.04]