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September 19, 2018
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September 19, 2018
Games Press
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  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Eric Preisz

Eric Preisz is the CEO of GarageGames and has been involved with engine development for over thirteen years. Prior to GarageGames, he was a Department Chair at Full Sail University and the managing partner of a serious games consulting firm. He is passionately interested in performance optimization and co-authored the book Video Game Optimization. He worked for companies and organizations including Disney, NASA, and the U.S. Department of Defense and has given presentations at Microsoft Research, GDC, and a Congress Caucasus.


Features by Eric Preisz:
Waterfall Game Development Done Right [11.21.12]
Usability Breakthroughs: Four Techniques To Improve Your Game [09.10.10]
The Top 10 Myths of Video Game Optimization [09.13.07]