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November 8, 2009
 
Iwata: 35% Japanese Connectivity Ratio For Wii, 20% For DS
 
iPhone Dev Storm8 Sued Over User Data Harvesting Allegations [6]
 
Game Boy, The Ball Admitted To National Toy Hall Of Fame
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Latest Features
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November 8, 2009
 
arrow On Bringing Modern Warfare 2 To Life [3]
 
arrow Games Demystified: Dissidia Final Fantasy [1]
 
arrow Building Social Success: Zynga's Perspective [4]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part I [7]
 
arrow Valve's Writers And The Creative Process [11]
 
arrow Sony's Software Strategy: Shuhei Yoshida Speaks [3]
 
arrow A Holistic Approach to Game Dialogue Production [7]
 
arrow Ancients Reborn: Launching League of Legends [4]
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Features
 

Rob Bridgett

Rob Bridgett was one of the first to complete the Master's degree in Sound Design for the Moving Image at Bournemouth University in 1999. He has since worked on several interactive guides for museums and art galleries while at Antenna Audio in London .Work for games includes sound design for Dreamcast title Vanishing Point, followed by a 2 year in-house stint at Climax in the UK providing audio for Sudeki and Serious Sam: Next Encounter. Since 2003 he has worked as Sound Director at Radical Entertainment in Vancouver, Canada.
www.radical.ca

www.sounddesign.org.uk