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February 10, 2012
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge [2]
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [18]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
 
arrow Building the World of Reckoning [4]
 
arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
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Features
 

Mikko Kodisoja

Mikko Kodisoja was one of the original co-founders of Sumea back in 1999. He started out as a graphics designer but soon he found himself designing levels and games full-time, so after a while he jumped to the Producer/Designer position. His passion is with design, so he moved to the Design Director position of the Sumea Studio after the merger with Digital Chocolate. He's been actively involved in the design of more games than he has fingers to count.


Features by Mikko Kodisoja:
Postmortem: Digital Chocolate's Tower Bloxx [07.07.06]
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