Anu Kalra is a senior software engineer at Intel. He works in the visual computing software division, where he develops technologies and advises gaming ISVs in the adoption of multi-core and Larabee technologies. He holds a Masterís degree in Computer Science from the University of Illinois, where he specialized in computer graphics and virtual reality.
Features by Anu Kalra:
Sponsored Feature: Rendering Grass with Instancing in DirectX 10 [05.28.09]