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September 30, 2014
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September 30, 2014
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Greg Costikyan

Greg Costikyan has designed more than 30 commercially published board, roleplaying, computer, online, social, and mobile games, including five Origins Awards winners; is an inductee into the Adventure Gaming Hall of Fame; and is the recipient of the IGDA's Maverick Award for 'tireless promotion of independent games.' At present, he is working with Loot Drop and the Pennsylvania Game Studio. He has something of a reputation as a scholar of games, and The MIT Press published his book, UNCERTAINTY IN GAMES, earlier this year. He has lectured on game design at universities including the Copenhagen ITU, Helsinki University of Art & Design, RPI, and SUNY Stonybrook; and his writings are used in game studies course across the globe. In addition to academic publications, he has written on games, game design, and game industry business issues for publications including the Wall Street Journal Interactive, the New York Times, Salon, Game Developer Magazine, and Gamasutra. He founded the NYC chapter of the IGDA, and is the author of four published science fiction novels. His personal website may be found at www.costik.com.


Features by Greg Costikyan:
Ethical Free-to-Play Game Design (And Why it Matters) [01.10.14]