Sonic’s first full 3D adventure was clearly a labour of love, as displayed by the sprawling and beautiful environments and the ambitious and well-realised multiple-character story perspective feature.
The game displayed an almost entirely new persona from its 2D counterpart, emanating a more uniquely stylised and unique look to its 16bit counterparts.
The 3-dimensional update scaled down the open and vast level designs that were familiar throughout the 2D episodes and went for a far more linear and focused layout that limited the player to only a handful of off-path areas to explore for bonuses. Some found this off-putting.
One change was well received however - the inclusion of a multi-story viewpoint.
In short, you could play as six different characters, each with its own view on the main narrative and a suitable twist on the core game engine - another platform first, courtesy of Sonic.