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They are the
professional analysts whose job it is to research, keep track of,
advise their clients, and opine to the media about the gaming
business. Analyze This
cuts right to the chase: Rather than reporting on a subject, and
throwing in quotes by analysts to support or refute a point,
Gamasutra
offers up a timely question pertaining to the business side of the
video game industry and simply lets the analysts offer their thoughts
directly to you. Each person's opinion is his own and will (probably)
not necessarily agree with their fellow colleagues'.
The Nintendo DS is
approaching 50 million units sold worldwide, and the Wii is about to
soon match the sales number of the Xbox 360 (approximately 10 million
worldwide). The early hype for the current generation of consoles
originally focused on the Xbox 360 and PS3, and, thus, most
publishers banked their game development futures on these two
platforms. But now business plans of the major third-parties are
shifting towards the Nintendo consoles.
We asked Nick Williams of
GamerMetrics, Michael Pachter of Wedbush Morgan Securities, and Billy
Pidgeon of IDC:
Do you think game
publishers underestimated the appeal of the Nintendo DS and Wii, and
put too much faith on the PS3 and Xbox 360?
Which publishers have
capitalized on the rise of the Wii and DS best? Which have fared
worst?
Do you have advice for
other publishers looking to make money off of the Wii and DS?
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