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The Gamasutra Quantum Leap Awards: Storytelling
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The Gamasutra Quantum Leap Awards: Storytelling


November 3, 2006 Article Start Previous Page 5 of 9 Next
 

5. Grim Fandango

Look, I know everyone's obsessed with non-linear, interactive storytelling in video games, and games like KotoR really made that leap. But we are forgetting that a good story is just a good story - real characters, real plot. The player can never truly be a character in the truest sense of the world. A game like Grim Fandango got it all right. The story was so good and the dialog so lean and fresh that it was a perfectly suitable reward for completing gameplay obstacles. Also, the story and gameplay were not exclusive of each other a la Final Fantasy - every puzzle was derived from the story. Brilliant.

Adam Nash, Ithaca College

Grim Fandango. Simply put, it's the greatest story ever told by a game.

Anonymous



Article Start Previous Page 5 of 9 Next

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