Contents
Analyze This: A Progress Report on the Console War
 
 
Printer-Friendly VersionPrinter-Friendly Version
 
Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [9]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [3]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Sony Online Entertainment
Brand Manager
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Gargantuan Studios
Technical Art Director
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Planckogenesis, Part II: Song Structure & Gravy Train
 
Designing Games Is About Matching Personalities [1]
 
An Indie Developer’s “Biggest Mistake” [9]
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Features
  Analyze This: A Progress Report on the Console War
by Howard Wen
2 comments
Share RSS
 
 
October 2, 2007 Article Start Previous Page 2 of 4 Next
 

[Nick Williams, GamerMetrics]

On the Wii's progress so far: Nintendo is working with multiple suppliers to boost production for the holiday season, but the expected demand increase during the next few months means consumers are going to have to be savvy with their shopping tactics. Don't expect to be able to walk into a Best Buy on Black Friday and see stacks of Wiis lying around. From a profitability standpoint, Nintendo has passed with flying colors, and is the only console manufacturer actually making money on its console -- $50 per unit in the U.S..

Advertisement

Up until now, software selection has been adequate, but we continue to be concerned with the lack of must-have third-party titles targeting the mass-market audience. The average Wii owner in the U.S. has only purchased 2.8 titles, which is significantly lower than the Xbox 360 owner (5.5 titles) and more surprisingly, the PlayStation 3 owner (3.0). Nintendo continues to hold the key to driving software sales for the Wii. The five best selling Nintendo titles to date are all home-grown franchises, as are the three most anticipated upcoming Wii titles: Super Mario Galaxy, Super Smash Bros. Brawl, and Mario Kart.

On the Xbox 360's progress so far: First-person shooters, most notably Halo, have been the cornerstone of the Xbox 360's success. So it should come as no surprise that Microsoft has struggled in the casual gaming arena. That said, I think the industry should be careful about the use of the phrase "casual gamer." The casual gamer that Nintendo is going after -- soccer moms, older gamers -- is not the same as the casual gamer that helped propel the PS2 to break 100 million units. Instead of taking Nintendo's approach, Microsoft is looking to marginalize the areas where Sony was so successful with the PS2, in the hopes that it can make PlayStation loyalists cross the fence to the Xbox.

To this end, Microsoft has done a great job of securing key third-party partnerships as well as offering quality first-party content. It has also trumped Sony and Nintendo in the online space, which could prove to be a valuable asset heading into 2008. Internationally, Microsoft has had a tough time getting through to the Japanese consumer, and I expect it will look to Europe as the region with the largest potential growth.


Microsoft's FPS powerhouse Halo 3

On the PS3's progress so far: It has been a tough year for PlayStation fans. Gamers are still waiting for the killer app for the PlayStation 3, and it doesn't look like that will come until 2008. Sony will be looking to put 2007 behind them and focus on potential console defining titles like Metal Gear Solid 4: Guns of the Patriots, Killzone 2, and Gran Turismo 5, as well as fine-tuning the PlayStation Home service.

Moving forward, the battle between Blu-ray and HD-DVD will continue to have a greater impact on console sell-through rates. Top retailer Target [is] moving forward with plans to expand their Blu-ray disc shelf space in time for the Holiday 2007 buying season.

 
Article Start Previous Page 2 of 4 Next
 
Comments

youchy dan
profile image
I think that microsoft must stop all these guides (www.xbox360-3redlightsfix.com) and fix all the 3rrod for free!

youchy dan
profile image
sorry the link was not active here it is again http://www.xbox360-3redlightsfix.com.
BTW- this site provides free guide also but there is no guarantee that these solutions fix the problems, as these are not official ways.


none
 
Comment:
 


Submit Comment