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Now
that both the PSP and Nintendo DS have launched in most major markers,
we revisit the current portable console picture in the latest Question
of the Week, which asked of our audience of game professionals: "Over
six months after our first question
on the Nintendo DS versus Sony's PSP, and looking at the answers given
- how have things changed? Which handheld do you think is winning the
most hearts, and which the biggest marketshare in each territory?"

Illustration by Erin Mehlos
DS
The
majority of our respondents felt the DS was the better console of the
two. Citing a better library of games and innovation among the reasons
for their choice. In terms of marketshare the picture is a bit more
murky with future releases with no clear victor until the picture
develops further.
It
seems the strategy of focusing on ports of successful PS1/PS2
properties has not been paying off for the PSP. The system has a
negatives ranging from hardware polygon clipping issues, to slow disc
speed and inadequate analog control that make direct ports unfeasible.
Also the dark, gritty games that older gamers crave, don't read well on
the glossy portable screen (assuming you ever want to play outdoors).
As a gamer who owns both systems I have already stopped carrying around
and buying software for my PSP and have switched exclusively to my DS.
For the handheld space, I think Nintendo has the right philosophy,
games don't need to show bleeding edge technology, they just need to
occupy your attention for 10-15 minute bursts. Where Sony wins is in a
face off at the electronics store. The PSP makes a fantastic first
impression.
-Anonymous
There's no question that the overall quality of games is higher on the
DS and that's why it's currently the top seller. There's really nothing
like Nintendogs or Kirby's Canvas Curse
on any other system period. All one can say for the PSP is that it has
some nice racing games that come pretty close to mimicking their
console counterparts. That said, I think the hardware is partially to
blame for the low review scores on most non-racing PSP games. The
choice to go with UMD means that load times are higher both because of
the overall read speed on the UMDs themselves as well as the pressure
on developers to fill up those UMDs with as much content as possible.
While load times are annoying on any format, they really don't gel with
the pick-up-and-play attitude most people have about handheld games.
-Ian Fisch, Green Room Productions
I was very impressed by the PSP when I first saw it and I bought one at
the earliest opportunity. At the moment, it sits around unused and two
weeks ago I bought a DS and subsequently picked up Nintendogs
as well. I like the PSP and had high hopes for it, but the bottom line
is that there are still only a handful of games available for it and
their quality is low. I would go as far as saying that there is only
one game worth buying and playing, which is unacceptable. It's good to
see there are more UMD movies available but it also feels that this is
only the case to make up for the lack of software. I want games for my
PSP not movies. I thought the PSP would clean up, but now I'm no longer
sure. The original DS was ugly but the new colors are quite slick and
to put it plainly - the games are much better.
-Anonymous
As being somewhat platform agnostic, I have been surprised as how
strong the DS has performed. It has had several fun games and has an
impressive fall lineup. The PSP has struggled in the games department
and it remains to be seen if it will repeat the success of the GTA
franchise on the handheld. I think people who expected the DS to be the
next Virtual Boy or compared its life to the Dreamcast with the looming
PS2 threat have been the most shocked. I think that the PSP's biggest
faults have been the lack of games and a home console range price
point- especially in a year that many are looking forward to the next
generation of home systems. I'm sure that the PSP will end up moving
more systems once the price point drops and more games are released. I
predict, however, that the DS will end up with more marketshare.
-Anonymous
The Nintendo DS has been showcasing very intriguing and different
games. The whole paradigm of the stylus being used to slice, rub and
draw has grabbed our attention in a way that no other system can do
right now. The PSP has become a sort of toy that does a bunch of stuff
like play MP3s or plays video or store pictures but I have yet to hear
about any games for it that people are really excited about. So which
is winning people's hearts? I don't have any statistics for it, but my
gut says that the DS is winning this war. It plays new and interesting
(and fun) games that you can't play anywhere else because of its unique
interface. It's cheaper than the PSP and the whole system just feels
sturdy by comparison. The PSP seems great, but a bigger screen doesn't
mean better games. As to marketshare, I don't know for sure but I
suspect that the PSP has been selling more than the DS. It just looks
chic and that attracts a lot of attention. When it comes down to it
though, the DS has probably sold a ton more games and that's where the
money is made. Just glancing through recent reviews, I see a lot of
good things being said about the innovative DS games, and a lot of
negative things being said about PSP games. While the PSP feels shiny
and new, the games feel old and dingy. The DS... Well, let's face it,
it's a grey block with this strange 2 screen thing, but the games,
they're innovative and fun. In the end, for any gaming system, it's the
games that will win the hearts and minds of the people.
-Dave Fried, The Collective
I have both the DS and PSP. I must say I enjoy my DS quite a bit more
then the PSP. The reasoning is the touch screen. It makes games more
interactive and if implemented correctly can really make a game. For
the PSP I have yet to find a game that really stands out. The DS on the
other hand, I have found myself loving games like Feel the Magic, Meteos, Advance Wars: Dual Strike, and Warrior.
As for the physical state of both, I find the screen on PSP scratches
extremely easy and still after sending my PSP to get some dead pixels
fixed they are still there. Over all I feel the PSP is exactly that, a
Playstation Portable. The DS on the other hand takes things that are
common in many games produced for Nintendo systems and makes them
unique, giving them a change to make it enjoyable to play again.
-Christopher Contaxis
After an unbelievably slow start, it's very heartening to the DS living
up to its potential with great games like Nintendogs, Advance Wars, Kirby,
etc. It was and always has been about the games, and now there's a lot
of reasons to get a DS. But where are the PSP games? As predicted by
many, it's been nothing but ports of old PS2 titles. The few original
titles that have arrived haven't been system sellers by any means. And
literally the only game I can even name that's coming out for the PSP
in the next six months is GTA . While that's a big title, I'm
wondering if the steep costs of the PSP (from large development costs
all the way to high retail price of the system and games) are keeping
the PSP back from what many expected. Nonetheless, major publishers
like EA have put everything behind the PSP and they won't suddenly
shift their efforts. If PSP sales can't get a jump-start from GTA,
then I think publishers are going to take a serious look at what
they're spending on PSP development. My guess is that the "ooh" factor
will continue to help it gain ground, and killer apps for the PSP will
arrive slowly over the next few years. In the long term, I see Sony
still taking a good chunk of the market. While the DS sales will
continue to be reasonable, it will probably end up 2nd in the US and
Europe due to lack of 3rd party support and lack of the technological
"ooh" factor. But that doesn't really seem to matter to Nintendo. Or to
me. The DS has won my heart by virtue of its games, and even though I
worked on a PSP launch title, I have yet to find a reason to buy the
system.
-Anonymous
Current US sales are a virtual draw and the forthcoming holiday battle
will put one of the two ahead. In my opinion, Nintendo is slightly
ahead in this franchise battle and, with the addition of Nintendogs,
will be wearing the Christmas crown come January. PSP has the cool
factor and the utility to match its price, it is a serious piece of
machine and Nintendo was right to drop the "GameBoy" monkier in their
attempt to compete. However a game system is a game system and unless
Sony seriously considers opening their system to independent
development (ala IBM, Valve) they'll see their new system go the way of
the PSX.
-Tyler Shogren, Atlus USA
This is a tough question. It's such a close situation. Currently I
would say DS is winning the race purely due to Nintendogs.
At release, DS really had a limited library and is just now getting
some decent games. The PSP seems to be going through the same troubles
the DS had 3 - 4 months ago. However, in the long term, I believe the
PSP will be the overall better investment and will have the larger
library/fan base. The technology for the PSP to become something really
great is there, it's just waiting for the right software to come and
show what it can really do.
-Neville Boudreaux, Turbine Entertainment
I have yet to hear anything about any new hotness coming out of the PSP past WipEout and Lumines, while the DS fairly recently seems to be sprinting way ahead with the recent Nintendogs, Meteos, and I'd be guessing the new Castlevania
title. I am curious as to if any surveys have been done on the
percentage and frequency of the usage of UMD movies playing on the PSP
though; that's a separate market Sony has all to itself here.
Jacob Gahn
With the recent news of sales of Nintendogs,
we can see exactly the magic that saved the GBC from demise back in the
mid to late ‘90s. The GameBoy would have died too if not for Pokemon,
which single-handedly revived the platform. I feel the PSP is easily
the best system, extremely versatile and much "cooler." Nintendo
understands that portable market as it stands is dominated by kids and
parents who want to keep kids quiet in the car and on vacation. Sony
and the PSP have not been able to reach this market, but as they did
with the PS1 they also realize that those 12 year old kids who were
playing Pokemon in '98 are now 19 years old and may be seeking
a more advanced portable gaming solution. There has always been room
for at least two game consoles, perhaps there is room for two portables
as well.
-Anonymous
Nintendo is winning for now. Technology is good but at the end of the
day it's all about the games. It's a crime that Sony has more movies
available for the PSP than games and people are spending stupid amounts
of money supporting the UMD format. PSP is trying to compete on too
many fronts and people are not asking the important question that
should be asked...where are the games? It's too big to be an MP3
player, battery life is suspect for a movie player and it's expensive.
When the consumer finishes paying for memory sticks to download films,
not to mention the UMDs that they will eventually buy, they will have
spent more money than the cost of the PSP itself. It's suspect at
best...I'll stick with Nintendo for now.
-Victor Bunn, Solo Mission Studios
My personal view of the PSP hasn't changed at all. It's not what I'm
looking for in a portable system. Seriously, who actually wants to
watch a movie on a tiny screen? The DS genuinely has more options for
innovation when it comes to unique software, but because the general
masses are easily influenced by what is cool, I can foresee less
developers spending time on creating innovative software on the DS in
an effort to cash in on the popularity (and mass marketing) of the PSP.
Still, the DS has sold quite a number of units, also, where I currently
reside, the PSP has only just launched recently, so it's still hard to
say.
-Anonymous
Speaking from my own perspective, I have always been more inclined
towards the DS. I was never really interested in the PSP, and had
Nintendo gone the same way and simply offered another GameBoy
power-increment, I would have skipped this hand-held generation all
together (as I did with the GBA). Having now played a PSP though, I
must say I am impressed with what the system can do, but as yet AU$400
is a bit much for a system that plays the same games I can play at home
or shows a selection of low-grade "blockbuster" movies (Spider-Man 2
excluded) on what is still a hand-held size screen. As the Australian
sales charts show though it's been a huge success over here, and the
range of games is impressive. For me though, the unique features and
gameplay possibilities of the DS were to intriguing to pass up, but
unfortunately, I think it has been woefully under-supported, and I am
really disappointed with the selection of games available (I've bought
more GBA games that DS games since I bought it). I am yet to play a
game that really takes advantage of the system that isn't a simple
gimmick or analog stick alternative, but I'm hanging on for Kirby and Nintendogs
(which have yet to launch in Australia ). I think the PSP is likely to
be a huge force in the Australian market for the time being, and I
can't see the DS doing anything similar without a much wider range of
games that, using the unique interface of the DS, takes gameplay to
places nowhere else available.
-Ben Droste, Krome Studios
The
PSP is a lovely gimmick that really doesn't lend itself to short play
times like the DS. Sure the PSP is portable but not practical for most
day to day situations due to long load times. I think long haul
commuters (2+ hours or more) could see a use for the PSP - namely for
replacing a laptop, but beyond that I think the lifespan of a novelty
handheld like the PSP is short lived.
-Anonymous
I bought the PSP... Personally, I wish I had bought the DS as it has
much better games. PSP has nothing but puzzle and driving games. I
bought WipEout ,
and played it for a week. I am bored. Movies are too expensive. I think
the PSP was a waste of money. Hopefully a decent game will come out
soon.
-David Clayton, Principle Solutions
PSP
Many
respondents saw the PSP as being cooler and more chic with its stylish
good looks than the plainer looking Nintendo DS, rightly positioned as
a multi-functional lifestyle multimedia machine. One international
respondents mentioned that the PSP is doing much better than the DS in
his local market (Korea):
I
believe that Sony PSP has basically won the battle versus Nintendo DS.
The PSP is a much deeper platform and the breadth of its functionality
is quite strong, especially with its WiFi and Internet-browsing
capabilities.
-Ajoy Reddi, Fiduciary Trust International
I am living in Korea working mobile contents publishing and have
checked sales status of both handheld machines in Korea . The PSP has
already sold out over 300K unit (I think almost 400k - 500K unit) while
the Nintendo DS still struggling for sales in Korea . Marketing for the
PSP is quite aggressive in Korea .
-YongTae Kim, Intersystech
From
the sales numbers, it looks like the DS has a slight edge. However,
this is a little misleading, considering that the PSP has a growing,
loyal audience and is finally beginning to give them great games. With
the release of GTA: Liberty City Stories, more innovations like the upcoming Stealth movie/hame hybrid, and a few new games based around existing successful IP like Syphon Filter and possibly Devil May Cry,
the PSP will eventually take the lead. The DS has a superior software
line-up, but it's still only a game machine. The PSP is a portable,
stylish media center - which still could benefit from a minor price
drop.
-Sheloman Byrd, Upper Deck
The
handheld that I believe is slowly wining the market would have to be
PSP. It is a newcomer, and it need a little more extra time to shine,
but it is so much for what you pay for. Game machine, audio, video,
Internet, what else can you ask from it? It even plays movies... It is
beautiful, and the promise Sony is giving it should come up on top.
-Aleksandar Dragosavljevic, MCI
Nintendo
has simply lost its dominance it has so long held in the handheld
industry, and Sony now has a solid valid market share to make money
from. Most surprising is how a device costing over $100 USD more than a
competitor has managed to maintain a decent market segment across all
territories. In any marketing salesman's terms, that's a success. It
remains to be seen, however, if the DS can have a long lifespan with
its limited technology and surviving on its core Nintendo fanbase. It
is stuck in the middle - it can't quickly release a new device to
compete with PSP, for fear of alienating its fanbase, and it can't
leave the DS to try and maintain market share over PSP over time.
-David Lannan, R3 Interactive
In
the end the PSP will win... not because that it is technically
superior, but because it is so much more promoted than the DS. This
obvious in the fact the EB games still has Nintendo products in the
back of the store, while Sony has the front. I'm disappointed with the
line up of games on the PSP (mostly ports from the PS2, and racing
games it seems) while the DS has opened up whole new possibilities in
gaming. While the PSP is more than twice the price of the DS I'd expect
the majority of consumers to buy it because of the perceived 'bling
bling' factor.
-Jamie Telford, Fuzzyeyes Studio
Neither
A
few of our respondents didn't see a true winner or even a true
competition between the systems but were more intrigued at the big
picture moving forward:
I
don't think there is as much direct competition between the two systems
as industry pundits want us to believe. While head-to-head competition
makes a good story, the DS does not compete with the PSP as directly as
the GameCube does with the Playstation 2. First, the DS capitalizes on
the enormous library of GameBoy games, and is priced significantly
below the PSP; it's an easy decision for someone with a significant
investment in GBA games, without even considering the technical merits
of the two systems. Compounding this advantage is its inherently
kid-friendly/kid-proof design - while I have no data to back up my
intuition, I'd feel a lot less uneasy about an 8-year-old taking the DS
out on the playground. The PSP is undeniably gorgeous, and as expensive
as it is, it looks even more so. Consequently, it appeals more to
status-conscious teens and parents. I've noticed a distinct trend among
my friends: the higher-income families give their kids PSPs, while
those of lesser means get the DS. There is another competition that for
some reason is never mentioned, but just as plausible. The PSP screen
quality and graphics horsepower bring it within striking distance of
the Playstation 2, and I expect that at this late point in the
console's lifecycle, the PSP is cannibalizing some PS2 sales. It would
not surprise me to find that for every PSP purchaser who was deciding
between the PSP and DS, there was another who was deciding between the
PSP and PS2.
-Michael Roberts, Xtructure, Inc.
I
always imagined that Nintendo would do well at their stated aim, which
was capturing a non-traditional gamer audience. They seem to have done
this, and maintained their fanbase as well. But judging from reports
from the Penny Arcade Expo, they've also done surprisingly well in
marketing to hardcore gamers. However, the PSP has done very well in
Europe, and also seems to be getting a lot of mainstream press and
advertising attention, so ironically it may be the machine that gets
more non-traditional gamer acceptance. I think the real test will come
this holiday season, however, as both consoles get more of a library.
The release of GTA: Liberty City Stories should be interesting, as well.
-Anonymous
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[Article
illustration by Erin Mehlos. Please note that the opinions of
individual employees responding to the Question Of The Week may not
represent those of their company.]
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