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Game Developer Magazine's Top 20 Publishers For 2008
 
 
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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Features
  Game Developer Magazine's Top 20 Publishers For 2008
by Trevor Wilson
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October 1, 2008 Article Start Previous Page 9 of 21 Next
 

13. Namco Bandai Games

Year formed: 1950 (Bandai); 1955 (Namco)

Headquarters: Tokyo

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Studios: Banpresoft (Tokyo); Bec Co., Ltd. (Tokyo); Namco Tales Studio, Ltd. (Tokyo); San Jose, Calif.; Yokohama; Tokyo

The arcade business is ailing across the globe, and Namco Bandai's operations are no exception to the rule.

The conglomerate announced plans to jettison fifty to sixty percent of its arcade business this year, blaming the Wii in particular for decreased arcade attendance.

But on the flipside, Wii software was responsible for much of this year's sales, with Japanese sales of Dragon Ball Z Budokai Tenkaichi 3 of particular note.

On the American side, Ace Combat 6 and Naruto helped add to the bottom line, and the latest Japan-only Taiko no Tatsujin title for DS and Gundam Battle Universe (part of an ever-growing series and a perennial brand) for PSP also contributed to sales.

Overall though, revenues from Namco Bandai's home video games were down compared to last year.


Namco Bandai Games' Dragon Ball Z: Budokai Tenkaichi 3


 
Article Start Previous Page 9 of 21 Next
 
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Tomas Galler
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it is more than expensive
http://www.casininio.com


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