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France GMT +1
In Angoulême, the GGJ was located in the
same space as the International Comics Festival. To add spectacle to the comics
event, the jam was viewable on video monitors within the festival.
To celebrate
and synergize the mixing of the two, Stephane Natkin, the site's organizer and
Director of the ENJMIN The Graduate School of Games and Interactive Media, invited
the celebrated comic artist Middam, author of Kid Paddle, to add an additional
constraint.
So, in addition to the universal theme and play mechanic and
the time zone dependent tone words "developing, falsifying, and trapped,"
Angoulême jammers had to produce language-independent games with the look and
feel of comic strips.
At the end of the
jam, each participant was awarded a comic strip from the festival and a
discussion about the relationships between games and comics ensued.
The jammers were treated to
another local resource as well during their 48 hour ordeal and Natkin proved he
was a "hands-on" administrator: "As we are not far from the sea,
we had an oyster dinner; I was in charge of shucking the oysters."
Angoulême's favorite game was
selected by a jury that was directed by Serge Hascoet, chief creative officer at
Ubisoft. The winner was The Reflection
Fool, a puzzle
game where the player has to take into account the movements of both his avatar
and the avatar's reflection.
The two move along a symmetrical plane, while facing
different obstacles, playing with spatial representation within games.
Ireland GMT
At the Tipperary Institute, Phil Bourke, program coordinator for its honors degree
in Games Design and Development, showed off his surviving jammers to the
school at large.
"We decided to
present all the teams with their (GGJ) pins in front of other students that
Monday -- that was a proud moment -- each team got a big round of applause and
cheers from their peers and my fellow faculty members."
Though one of the tone words was rushed, it didn't seem to
apply to the jammers. Says Bourke, "The
guys came up with eight great game ideas and then quickly and professionally selected
four for development."

Potential Difference
The Irish local
favorite was Potential Difference, a game where each player needs
to shoot enemies of an opposite color/charge while collecting enemies of his own
color to stem the loss of his rapidly diminishing health.
Brazil GMT - 2
In sunny Rio De Jainero, in the labs of the Universidade Federal Fluminense, Professor Esteban
Clua joined the GGJ to "Offer
something cool for the CS and Art students in our country."
Tone
words "traveling" and "busy" came into play in a head-to-head
challenge between two of the jammers. Says Clua, "There was a competition between
two participants to see who would go through the whole GGJ without sleeping.
On
Saturday afternoon one of them said he was 'going to eat something,' but
actually went off to take a secret nap. The other, seeing that his opponent was
not present, went to a corner of the development room and also took a 'secret' nap
(asking his friends to wake him immediately upon the return of his nemesis)."
Rio's
favorite game used the third tone word, "tiny", to spark Escape the Drain, where an odd-couple
cockroach and his spider lady-friend have to exploit their "web connection"
to escape the downpour from the showerhead.
Venezuela GMT - 4.5
Flex Programmer and Distance Learning Developer,
Ciro Duran, ran the Jam at the Universidad Simon Bolívar
in Caracas. Their GGJ participation ended up inspiring
students beyond the college campus.
"On Saturday there was a special event for
high schoolers to get to know the campus and the majors offered there, and you
could see the bright faces of the students as they saw people actually making
games.
The fave
game of Venezuela was Gnaka Gnaka, a shooter with a moral dilemma
attached. Up to four players combine
into a kind of Marvel Comics Galactus-ish
type of creature at points during the game, planet resource devouring team
which must ravage a world and exterminate its inhabitants to stay alive.
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Hope to see many of you guys at GDC!
Feel free to drop by http://globalgamejam.org/games/gandhi-gandhi-boom-boom-0 and try our game. ;)