Hardware Pricing and the PSP Go
First, a bit of keeping score. Last
month we predicted that Sony was likely to announce a price cut for
the PlayStation 3 hardware during E3 2009 in early June. We were
wrong, and Sony has reportedly said that it felt that a consumer
products show was the wrong setting in which to announce a price cut.
Some analysts currently expect the PS3 to receive a $100 price
drop in time for the launch of Madden NFL 2010 in August 2009.
Elsewhere Mr. Pachter of Wedbush Morgan expects a smaller cut,
probably $50, and a bundle announcement, possibly at the Tokyo Game
Show in late September.
We still believe that Sony will have difficulty reaching its stated PS3 sales goals for its current fiscal year without a $100 price drop.
Talk of price drops and bundling for other systems is also
increasing. For example, the Wii with a different pack-in is a
possibility for the holiday season, although the price might not
necessarily need to drop for that strategy to be effective.
Moreover,
Microsoft could be compelled to shift its pricing or bundling in
response to a Sony price cut, especially since the effectiveness of
its last price drop appears to be waning.
Finally, we conclude with a discussion of the PSP Go, Sony's latest
update to its PlayStation Portable platform, due in October of this year.
The new system adopts slide-out controls for smaller size, eschews
the UMD mechanism and replaces it with 16 gigabytes of flash memory,
and retails for $250. We'll focus on possible retailer reaction and
the pricing.
Sony's John Koller, director of hardware marketing, told Ben
Kuchera of Ars Technica that they have “changed the model from a
margin perspective from the 3000”, suggesting that retailers were
possibly getting a bigger cut of the $250 retail price. However, we
spoke with Mr. Pachter of Wedbush Morgan in email and he does not
believe that “the higher pricing has anything to do with adding
extra margin for retailers.”
We suggested, and Mr. Pachter agreed, that retailers will heavily
bundle the PSP Go at the outset – adding cases, media, and other
accessories – in order to increase margins on their own.
With PSP
software revenue comprising only about 4% of all software revenue
(that would be approximately $18 million in May 2009), most big-box
retailers will accept the loss in UMD sales and stock the PSP Go
prominently as an upper-end consumer electronics product.
(Anecdotally, we have observed that PSP shelf space has decreased
dramatically at several retailers like Target, Wal-Mart, and Best
Buy. A digital-distribution PSP Go would fit easily within those
existing spaces.)
Mr. Pachter explained that the PSP Go would likely sell well to
existing (hardcore, we presume) PSP owners who wish to trade up. As a
result, we believe Sony has priced the system at launch to maximize
its revenue from that population and that system bundles from
retailers will likely drive the system price even higher as they
attempt to do the same.
[As always, many thanks to the NPD Group for its monthly release of
the videogame industry data. Additional credit is due to Michael
Pachter, analyst for Wedbush Morgan Securities, and Doug Creutz of Cowen & Company for their industry
analysis. Finally, many thanks to colleagues at Gamasutra and commenters on NeoGAF
for many helpful discussions.]
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Koller said they changed the model from a margin perspective yet you still believe Pachter (who only "believes"!) more? I don't get it.