Feature: Cinemaware's Bob Jacob Sees His Influence In Modern Games
In an interview conducted for Tristan Donovan's book Replay: The History of Video Games, which was recently excerpted on Gamasutra, Jacobs said he's gratified to see many modern games incorporating his vision for a more cinematic gaming experience.
"If you look at Call of Duty, for example, or even Assassin's Creed -- people are trying to do games that are very movie-like experiences," he said. "Obviously they've been able to achieve much more than I was, but they have better technology and more money to work with. But clearly I think the vision of what I wanted to do 20-plus years ago, is now being seen."
While Jacobs said he has no regrets about his long career in the industry -- which also included a role as one of the first game developer talent agencies -- he did seem a little wistful about the timing of his big game development push.
"I will say that on one level I suffered the fate of many pioneers: I was too early," he said. "I knew what I wanted to do. The technology wasn't there then and was not going to be there for a while, but if you look at the games today and what we were trying to do there is a pretty sophisticated opportunity."
The full interview with Jacobs includes his thoughts on the computer technology of the 1980s, the Hollywood-style production methods his company used, and the company's eventual demise.