| Jim Perry |
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I like Bethesda as a developer, but I think they need to shoot their lawyers for stupidity. This is almost as bad as the "Edge" nonsense.
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| Mihai Cozma |
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The way I see things, Bethesda will lose no matter what decision the court will take. Their lose will be in popularity, and that could transform in monetary lose as well. Notch is so popular among gamers and small developers alike as a person, nothing will dim that. The way he treated this accusations led to an image of "the big guys who want to steal whatever this "poor" guy has achieved by hard work" for Bethesda, which is detrimental to them.
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| Jason Bakker |
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I generally love Bethesda games, but I will stop buying them, playing them or recommending them to friends until they quit with this nonsense. I haven't even heard a human word out of the company about why they're persisting with this mercenary lawsuit.
If you care about indie games, think about this issue and if you feel as I do that Bethesda are doing something wrong, let them know: http://www.bethsoft.com/eng/contact_email.php . |
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| Russell Watson |
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Echoing the above comments. The whole thing is nonsense. Very disappointing behaviour from Bethesda, they've just joined the ranks of Tim Langdell.
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| Jose Resines |
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Between this stupidity and the disaster that was (and in part still is) Brink, I'm losing my faith in Bethesda.
What's next?. Will they patent "game"?. Or perhaps the numeral 2 so nobody can ever do a sequel?. |
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| Bjoern Loesing |
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Bethesda should have settled for the Quake match - it would have been a brilliant, beautiful PR action. I sincerely hope their legal team gets another beating. This kind of desperate license-grabbing bullshit is really not what the gaming industry needs.
What's next? Trying to sue the Tolkien-society for the use of "Elder Races", which is obviously an infringement on Oblivion? |
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| Naeem Moose |
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While I love both game development companies, the lawyers do have "some" truth to what they are saying. From 1994-present they build up a successful "brand-name" and if you do a quick google image search for scrolls. Aside from the obvious answer, you end up with many references and images of Elder Scrolls titles.
That being said if its just a matter of changing the name of Mojang's new game, I think that might be the best case instead of getting into long lawsuits with giant corporate lawyers. This was they can continue to both build their games without any interferences. The only thing you can really do is just move on and realise that this is just the sad reality of our current business world. |
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| Rey Samonte |
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Hrm, maybe the indie community should all create games with the name "Scrolls" on it. I wonder if Bethesda will be willing to take them all to court for it?
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| Robert Fox-Galassi |
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Hahahahahahahahahahahahahahahaha
....hahahahahaha ha.... This whole debacle is STILL FUNNY. |
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| Alex Ball |
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I would just like to point out that it is not Bethesda filing the case. It's Zenimax that are making the case. Bethesda themselves are equally as confused as Notch. Bethesda are unfairly getting the blame for this. Notch and Todd are on very good terms. If we're going to give out about this, let's give out about Zenimas, not Bethesda.
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| Florian Garcia |
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If Bethesda wants to jeopardize their reputation and game sells by acting like douches, it's the best way to get started. Pissing off a community composed with millions of gamers isn't the best way to launch Skyrim I believe.
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| c anderson |
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Of course I don't know but I don't think Bethesda minded the fact he is calling his game "scrolls" at least until he chose to trademark "scrolls." Trademark law is incredibly idiosyncratic; and of course once lawyers are involved it really become weird.
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| Dustin Chertoff |
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There is a simple way to figure out if Bethesda has any clout here. Look over all of the official media released over the years to see whether Bethesda itself has referred to "The Elder Scrolls" as "Scrolls." I imagine most of the (recent) gaming population has been calling the games by their subtitles - "Morrowind," "Oblivion," and "Skyrim." In this case, Bethesda needs to back their claim that the term "Scrolls," and not "The Elder Scrolls," has been in use in both by the company in externally released media, and by the gaming community as a whole.
Bethesda has every right to protect it's IP, but this case is a bit of a stretch. The games aren't even in the same genre... |
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| Mihai Cozma |
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Well, when Mojang announced their upcoming game title, I swear I didn't think at all about Bethesda's titles, just about scroll objects as in paper rolls with magic spells on them. And I should mention I have played Daggerfall, Morrowind and Oblivion. Allso I should mention that before playing any I read about them a lot but I didn't know they were a series called The Elder Scrolls, so as Dustin said above, people really know them more by their subtitles.
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| Peter Christiansen |
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I think this highlights a bigger problem within the videogame industry, namely the need to patent, copyright and sue, even when it doesn't really make sense or serve anyone's particular interests. Legal action has been an obsession within the industry since the days of Atari, which means that not only are developers (or at least their legal departments) spending half their time trying to pick a fight, they're spending the other half of their time watching their backs to keep everyone else from suing them. It results in a very rigid system and in a lot of patents for ideas that don't ever get off the ground.
I don't really have a practical solution for a problem that's 35 years old, but I think a good first step would be dropping lawsuits that won't really make any difference to the success of your product and have the potential to generate a great deal of ill will toward your company. |
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| Guyal Sfere |
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As a former lawyer, and someone who deals with lawyers every week...it's a mistake to blame this on "the lawyers". They can share the blame, as willing chess pieces, but a decent corporate lawyer doesn't squeak without a go ahead from their client. The people paying the legal heavies could stop this all with a phone call.
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| Andrei Zavidei |
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Relax, guys. Notch just wants to be a hero, a sufferer, a martyr. :)
It's like he is fighting against the system. A lonely warrior. David against Goliath. Neo. Rest assured, my friends, he is not taking it seriously and you should not. This is just a cheap comedy. This is how I see it: Notch will push it to the end. To such end, where he will yield or will be forced to yield. That is inevitable and he knows that. But yielding now is an option without benefits. Why do that when you can win even if you lose? Why do that now and lose a perfect situation to gain extra popularity and a fame of a hero? :) |
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| Matt Hackett |
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Bethesda the developer: AWESOME!
Bethesda the publisher: meh … |
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| Brock Janikowski |
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The amount of hate being leveled at Bethesda over this action is entirely unwarranted. Trademark is a complicated legal matter and it requires that a company be constantly vigilant and protective of a mark that is associated with their products. Bethesda isn't picking on Notch because they're a "big, evil corporation," they are simply looking to protect their interests in the "Elder Scrolls" name. If they don't address Notch's use as uncomfortably close to their trademark, then they lose whatever defense they might have if other game makers decide to go the same route with their own titles. A trademark must be protect fiercely if it is going to be protected at all. That's just the way the law works.
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| Christopher Boothroyd |
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My guess is this goes all the way, Bethesda loses, gamers vote with thier feet and then there is regime change at Bethesda. This is one of those classic deadwood C-Level fuckups.
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| Alan Wilson |
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Even if you only look at this as an exercise in how to handle an odd PR situation, Bethesda wind up with poo on their faces. Markus, just by being sensible, approachable and putting a human face (and emotion) to it, wins the PR war hands down. Worst case, Markus has to change the name of his game and pay some court costs - and gets a pile of (free) PR for that game.
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| Bart Stewart |
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Something to bear in mind is this question: if Zenimax or Bethesda-the-publisher doesn't protect their "Elder Scrolls" trademark from similar names, then they forfeit the use of that trademark as a distinctive property.
Let's say they just shrugged and said, "Eh, it's Notch. Let it go." At that point they have zero (legal) grounds for complaint if some other outfit starts marketing a game as "The Elder Souls," or "The Eldar Scrolls," or even "The Elder Scrolls." That said, I'm still in the camp of thinking this could have and should have been addressed with a friendly phone call to Notch to work out some acceptable compromise. I suspect the number of sales lost to consumers confused by a name similar to "The Elder Scrolls" (how many such people do the Bethesda lawyers expect there might be?) will be considerably less than the loss of revenue from Minecraft fans, anti-corporatists looking for cases that seem to confirm their worldview, and people who just don't like bullies. Unfortunately, it looks like we may find out. How is this good for anybody? |
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| Seb Jeb |
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56 comments and none mentions the elephant in the room. how about, instead of putting the blame on either side of the battle, question the meaningfulness of the system which enables ridiculous behaviors such as this: the trademark law itself? how about seeing the cause, not the effect?
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| Derek Smart |
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Most of the sentiments here are silly, without merit and for the most part, pure nonsense. Anyone who actually does this for a living knows the following:
1. Choosing "Scrolls" for the name of a game, is an absolute fracking BAD idea. 2. As in, if you're going to name a game, either : a) run it through the attorneys for a trademark, copyright, patent check b) run it through a stringent search test This is the same procedure used for when you're choosing a name for your business, file a patent, file a copyright, trademark or whatever. It is procedural. In the case of (a) using "Scrolls" would never have passed the legal muster to begin with. Period. One single trip to Google, Bing, Yahoo! or whatever would show that in the case of (b) you simply SHOULDN'T DO IT. Zenimax/Bethesda have every right to pursue this and I absolutely see their point. Why? Because nobody challenged "The Elder Scrolls" back when they did it. Do you know how many games there are out there with "scrolls" in the name? Go check and see. Here is the REALLY stupid part. Anyone who thinks that "Scrolls" is going to be confused with "The Elder Scrolls", is a complete idiot. Yes, this is similar to that "Edge" farce, except that Zenimax aren't going to be using lies, fabrications, intimidation and everything in between to enforce it. The easy - and cheaper - way out of this is for Notch to rename the game. There is no shame in that because quite frankly, regardless of the merits of Zenimax claims (which I don't believe it has any), it was a stupid mistake to begin with. And apart from that, this is not about the big boys getting their way. It is about the little boys doing something utterly stupid and thus ending up in a situation where the big boys - with the deep pockets - can take advantage of that, regardless of merit. |
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| James Castile |
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I have to believe that Bethesda are not bullying Notch. They are being vilified in the court of public opinion when most people default to the David vs Goliath pigeonhole.
The fact is, they must defend their IP or else risk losing recourse in the future to perhaps an even closer attempt to ride the coat-tails of their hard earned success. It's just the sad reality of the system. They must guard their assets with earnest in the eyes of the law. I'm not sure we can definitively cast any blame on them at this point. Like Seb Jeb, I'm inclined to give more thought to the current state of the law than I am to people who make a decision they feel is in their best interest to protect themselves under it. That being said, a Google search for "The Elder Scrolls" does not return any first page results for "Scrolls" the card game, but a search for "Scrolls game" returns only three entries on the first page before the rest are TES related. |
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| Derek Smart |
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@James
Absolutely. |
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| Michael Joseph |
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LOL. I think this is a non issue.
Notch is taking this seriously, but he's able to laugh because he knows what we don't; At the end of the day, he's not going to be spending money to fight this in court. Meanwhile he's soaking up some free publicity for his future game... getting it on the radar on the cheap. http://www.penny-arcade.com/comic/2011/8/19/ ... I could be wrong but i doubt it... "He noted that if the worst comes to the worst, Mojang will be forced to change the name of its upcoming title." That is pretty much an admission that they're not going to fight this. |
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| Daniel Martinez |
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World Wildlife Fund vs. World Wrestling Federation comes to mind. Yes, I can imagine the plaintiff arguments now: "We have animals, they have people acting like animals! We have a panda, they have Mick Foley! It's all intended to confuse. Change the name!" And of course who can forget the iconic Nissan automobile company vs. Nissan sowing machine company battle... Oh wait, that never happened, because Japan doesn't care about things like that.
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| Abel Bascunana Pons |
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I suppose Bethesda may fear that Mojang's Scrolls could have a huge success thus seeing the visibility and repercussion of their 'Elder Scrolls' label diminished. Because if then you typed for Scrolls on Google, you wouldn't see many Elder Scrolls references... and this could mean many lost potential users. I don't think they act this way because of any other reason.
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| Joel Nystrom |
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These made-up future losses of Bethesda's is nothing in compared to the PR-disaster the suit itself has already become. What are they thinking?
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| Alex Leighton |
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I can't think of anyone I know who actually refers to the Elder Scrolls games as "The Elder Scrolls". It's just Oblivion, Skyrim, etc.
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| Jeffrey Crenshaw |
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Inasmuch as Zenimax/Bethesda is more concerned with the trademarking of "Scrolls" than the use of "Scrolls", shouldn't their beef be with the trademark office that felt it was ok to trademark and not Mojang for trying? And if so, is there no way to claim grievance by directly challenging the trademark office instead of using a lawsuit to distract a fellow developer and contributor to the artform from focusing on continued contribution to the artform?
I'm starting to think that we need a voluntary code of conduct in this industry, there are too many lawsuits and other unpleasant negative acts occuring. Many times these acts happen because the prosecutors feel scared and threatened; hopefully such a code of conduct could prevent these fears from occurring as well as provide guidance for handling them in a more mature and kinder fashion than what constantly graces the headlines of gaming news sites. |
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| Clayton Weaver |
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Wow, one of the arguments that Scrolls is copying off their Elder Scrolls game is because it has mountains? With that reasoning Bethesda needs to go after Square Enix, Capcom, and any other game developer that makes games with mountains in them for copyright infringement. Has the company lost it's mind?
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