Electronic Arts today announced a notable merging of internal mobile studios, as iOS Dead Space
developer IronMonkey Studios and Flight Control
company Firemint have been brought together under one name.
The two studios, both based in Melbourne, Australia, will now be known as Firemonkeys, marking what EA touts as the largest game development studio in the Australia.
EA acquired Firemint
along with its best-selling mobile titles including Flight Control
and Real Racing
last year, while IronMonkey Studios has been making waves in the mobile space, most recently earning itself a place in Gamasutra's top 30 developers of 2012 list
The aim of this new merger is to create a more focused team, said EA in a statement. The two studios will continue to work on separate products, but will now also collaborate on new games out of the EA Melbourne office.
Both Firemint executive producer Rob Murray and IronMonkey GM Tony Lay noted that they are excited at the prospect of sharing resources and technology with one another.
It's notable that EA closed one of its Melbourne-based studios at the end of last year -- Dead Space contributor Visceral Melbourne was shut down
after it was reported that a major project that had been in development for three years was cancelled.