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Ouya will stream games, thanks to OnLive
Ouya will stream games, thanks to OnLive
 

July 27, 2012   |   By Mike Rose

Comments 15 comments

More: Console/PC, Business/Marketing





The creators of the Ouya Android OS home console, which was revealed as part of a Kickstarter campaign earlier this month, have today announced that OnLive will be available through the console from launch.

OnLive's cloud games service allows users to stream remotely-operated games onto a variety of connected devices. This technology has been a hot topic in the games industry in recent years, as it essentially eliminates the need for large client downloads and the requirement that users have the latest and most expensive CPUs and graphics cards.

Bruce Grove, general manager for OnLive, explained as part of a Kickstarter blog post that through the OnLive service, Ouya owners will be able to stream hundreds of console-quality titles, with instant game demos also offered.

The OnLive app for Ouya is due to be released alongside the console itself, at the start of 2013. It's notable that OnLive is already available as an app for the Android operating system via Google Play, hence this move makes a great deal of sense for both parties.

The move comes as a similar deal was struck up earlier this month -- Sony Computer Entertainment put a significant foot forward into the cloud gaming space, revealing an agreement to acquire game streaming service Gaikai.


 
 
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Comments

Bob Johnson
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OnLive should have launched this console.

Merc Hoffner
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http://www.onlive.com/game-system/

Kyle Redd
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I guess for people who like OnLive that's a positive development, but it seems to go heavily against their initially stated goals of an "open," "indie-focused" platform. OnLive's service is about as closed and locked down as you can get.

E Zachary Knight
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Not really. OnLive is just an added service. No different than if it added Netflix or Hulu Plus support.

It still has an open and indie focused store which will be the primary source of gaming, especially for those who do not meet the bandwidth or location requirements of OnLive.

Alex Leighton
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Now if OnLive can actually get bandwidth exemptions from ISPs (not likely), then we'll be off to the races.

E Zachary Knight
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Yeah, that is one of the biggest problems with OnLive as far as I am concerned. That and the high bandwidth requirements. I run a 1.5 Mbps DSL line at home. I can watch Netflix and Hulu with little issue, but trying to stream an HD game through that is impossible.

Michael Rooney
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Have you tried their PC client Zach? You might be surprised. It's much more latency than throughput that's the problem. That's the reason I couldn't use OnLive, though the games looked great and ran at expected fps. Input lag was what killed it for me, but Nova Scotia has poopy internet.

edit: I ask about the PC client because it's free, not because it's better than their other clients :p

k s
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While I personally have no interest in OnLive, this is still another feather in Ouya's cap. Deals like this will only help fuel Ouya's success.

Daniel Gooding
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What good timing of this news.
The same day Google reveals their Ultrafast internet initiative.

k s
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I haven't heard about this yet, do you have a link?

Doug Poston
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http://laughingsquid.com/google-fiber-ultra-high-speed-residential-intern et-serv
ice/

Alan Rimkeit
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Here is a better link. :)

https://fiber.google.com/about/

Roberto Dillon
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Anyone knows whether the streaming service will be available worldwide or only in NA?

Bruno Xavier
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OnLive is limited to very few locations at the moment. And it can lag a lot for some ppl.


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