Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
August 1, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Gamasutra Member Blogs: From developer evangelism to interns
Gamasutra Member Blogs: From developer evangelism to interns
September 12, 2012 | By Eric Caoili

September 12, 2012 | By Eric Caoili
    Post A Comment

In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as how not to suck at developer evangelism, and six ways interns will destroy your game company.

Member Blogs can be maintained by any registered Gamasutra user, while invitation-only Expert Blogs -- also highlighted weekly -- are written by selected development professionals.

We hope that our blog sections can provide useful and interesting viewpoints on our industry. For more information, check out the official posting guidelines.

This Week's Standout Member Blogs

No revenue, no value, no students – Video games sector In Scotland doesn’t exist
(Brian Baglow)

Scotland -- the country behind GTA, Lemmings, APB Reloaded, Crackdown, etc. etc. etc. has no games industry according to a new government survey.

6 ways interns will destroy your game company
(Eric Boosman)

Unpaid interns can be an attractive prospect for your struggling studio, but Eric Boosman says strict laws could result in some dire consequences for your company. Know the facts.

XBLIG and creative freedom
(Jonathan Flook)

Silver Dollar Games' Jonathan Flook celebrates Xbox Live Indie Games and creative freedom, discussing "The Indie Advantage" and the price of freedom.

Insights learned from indie game developers in Latin America and the Middle East
(Karin E Skoog)

From the perspective of a Bay Area game localization company, Karin E Skoog provides an overview of the Latin America and MENA game markets, and focuses on the growth of culturally-focused games and the success of companies targeting players with these kinds of games.

How not to suck at developer evangelism!
(Japheth Dillman)

Developers are notoriously hard to reach out to. What strategies work best when attempting to convince a developer to use your platform? What strategies suck? How can you be a successful developer evangelist?

Related Jobs

Bigpoint — Berlin, Germany

Associate / Senior UI Game Developer Scaleform (m/f)
Bigpoint GmbH
Bigpoint GmbH — Berlin, Germany

Lead Game Designer
Bigpoint GmbH
Bigpoint GmbH — Hamburg, Germany

Game Developer Mobile
Bigpoint — Hamburg, Germany

Game Designer - Strategy MMO (m/f)