Harbin isn't at all happy about it either, and has some strong words for Zynga.
"Given their financial situation it all feels pretty desperate," he said. "Our games have little in common with the ones that Zynga is known for. We make synchronous, combat strategy games. They make asynchronous cow clicking games."
He added, "According to their S1, their games average $.06 ARPDAU. Our games generate up to 20x that. You do the math."
His opinion still not change the fact that Alan Patmore may have stolen trade secrets or private company documents from Zynga when he left. If they prove this so then Zynga has a case, period. I dislike Zynga as much as the next person but IP or information theft is a serious issue and should not be made light of in any context ever.
Considering how many of their games are essentially carbon copies of already-existing titles except in the actual code, I don't see what trade secrets Zynga would have worth stealing.
Well... most people I know take something they worked on with them... It is probably not legal, but for me the question is how you gonna use it. If this is just to look something up later, to educate yourself, to maybe remember how you did something etc - I'm fine with it. But if this is to "re-use" significant portions of code/art or even present (slightly modified) ideas of yet unreleased games as your own or hurt your previous employer in some way - this is not cool.
So while this guy is probably guilty (by the letter of law)... I wonder what prompted this...
hehe - and why copy to dropbox? Copy to your USB drive, it is less traceable...
Comparing your maximum performer to someone else's portfolio average isn't math; it's disingenuous.
So while this guy is probably guilty (by the letter of law)... I wonder what prompted this...
hehe - and why copy to dropbox? Copy to your USB drive, it is less traceable...