My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 23, 2013
 
Xbox One: a flawed plan, well executed
 
Letting the Player Find the Fun
 
Using Small Studios As Stepping Stones In Your Career [3]
 
Maturity, Challenge, Art and Games
 
Combat Analysis: Guacamelee [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 23, 2013
 
2K Games
Tools Programmer - 2K Games
 
2K Games
Graphics Programmer - 2K Games
 
2K Games
Engine Programmer - 2K Games
 
GREE International
Senior Product Manager, Growth and Revenue
 
GREE International
Business Intelligence Data Analyst
 
Synergy Blue
3D Artist / Animator
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 23, 2013
 
SQUARE ENIX TO BROADCAST
LIVE AT E3 EXPO
 
Ragnarök 2: Legend
of the Second ist in...
 
PAYDAY 2 TEASER TRAILER
 
Telltale Games\' Poker
Night 2 Available on iOS
 
Ragnarök 2 : Legend
of the Second dé...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
Havok acquires 3D character model specialist Rocketbox
Havok acquires 3D character model specialist Rocketbox
 

November 28, 2012   |   By Mike Rose

Comments Post A Comment

More: Console/PC, Art, Design, Business/Marketing, Recruitment





Newsbrief: Intel-owned middleware company Havok today announced that it has acquired Rocketbox Studios, a provider of 3D character models and animations specifically designed for the training and simulation communities.

The Hannover, Germany-based company's services will now be integrated into Havok's technology framework, allowing Havok users to build virtual simulations in a more cost-effective manner.

Rocketbox's library of character models and other 3D animations has been building since the start of the millennium, with the Rocketbox Libraries label available for several years now.
 
 
Top Stories

image
Blog: I took my Ouya game to retail, and here's what happened
image
A Guacamelee! combat design analysis
image
Here's how much 'whales' spent so far this year
image
'This model of game making is so fundamentally broken.'


   
 
Comments


none
 
Comment:
 




 
UBM Tech