Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Steam's new 'Community Market' could mean new revenue opportunities
Steam's new 'Community Market' could mean new revenue opportunities
December 12, 2012 | By Frank Cifaldi




Valve is opening up a new revenue stream on its popular Steam service by allowing its players to buy and sell virtual goods.

The Steam Community Market began a beta period on Wednesday, currently applicable only to Valve's premiere free-to-play game, Team Fortress 2.

What does this mean for game developers? Potentially, a new source of revenue. While Valve will pocket 5% of the revenue from these virtual sales (to recoup "nominal fraud incidents"), the company says there is also an additional game-specific fee for each transaction, which is determined and collected by the individual game's publisher. Currently that fee is 10 percent for Team Fortress 2.

More information at the official FAQ.


Related Jobs

Nordeus
Nordeus — Belgrade, Serbia
[12.07.16]

Senior UI Artist - Top Eleven
Nordeus
Nordeus — Belgrade, Serbia
[12.07.16]

Marketing Art Director
2K
2K — Novato, California, United States
[12.06.16]

SENIOR RENDERING ENGINEER - CORE TECHNOLOGY GROUP
Cat Daddy Games
Cat Daddy Games — Kirkland, Washington, United States
[12.06.16]

SERVER PROGRAMMER









Loading Comments

loader image