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Seven years later, Turbine resurrects  Asheron's Call 2
Seven years later, Turbine resurrects Asheron's Call 2
December 14, 2012 | By Mike Rose

December 14, 2012 | By Mike Rose
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More: Console/PC, Business/Marketing



Newsbrief: More than seven years after it was closed down, fantasy MMORPG Asheron's Call 2 has been resurrected by developer Turbine Entertainment, and is now available to subscribers of the previous installments.

The game previously launched in 2002, but was taken offline in 2005 as it simply didn't have enough players. Now, Turbine producer Robert Ciccolini has heralded the re-launch of the game on the Turbine forums.

As of yet, only subscribers to the original Asheron's Call have access to the re-release, and are able to get the game for free.


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Comments


Alex Boccia
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NO WAYY

Daniel Erickson
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If they are going to finish it up and fill in the gaps I'd love to go see it. I may even still have my box copy...

Ron Dippold
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The only thing I can think here is that they're looking to make this an F2P zombie. Microoooortraaaaaansaaaaaaacccctioonnnnnnns.

Ron Dippold
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That was more amused than negative. Well, I guess 'zombie' is negative, but it has been dead for seven years. And microtransactions are just how Turbine rolls.

Henrik Strandberg
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I'm guessing this is simply a freebe/perk to retain (and maybe even attract) AC1 subscribers, not an initiative intended to actually generate revenue per se. Converting a subscription based MMO to F2P/freemium is a pretty massive undertaking (it took Turbine over a year for DDO and LOTRO).

Craig Timpany
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I guess subscriptions have stayed at the same price and running a virtualised server just keeps getting cheaper and cheaper, so at some point the economics start to work again.


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