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Get a job: Sucker Punch and others hiring now on the Gamasutra jobs board
Get a job: Sucker Punch and others hiring now on the Gamasutra jobs board
January 18, 2013 | By Danny Cowan

January 18, 2013 | By Danny Cowan
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In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Sucker Punch, Activision, Telltale Games, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Sucker Punch Productions: Rendering/Graphics Software Engineer:
"Sucker Punch takes an entire floor of a skyscraper in downtown Bellevue, a work environment customized to emphasize collaboration. We offer a great environment, a friendly set of co-workers, a full benefits package, competitive salaries, and the opportunity to work with one of the best teams around.

"We’re proud of the games we’ve built, but we’re always looking to get better. We’re excited about strengthening our team with people that share our vision for building visually arresting, emotionally compelling, viscerally involving games. If you’re that sort of person, we’d love to hear from you."

Activision: Senior Producer - Hardware:
"Great Games Start with Great People! This is a significant time in our company's history - and one of the most exciting times to join us!

"Activision Blizzard, headquartered in Santa Monica, CA, is the premier worldwide publisher of interactive entertainment software. Activision Blizzard's portfolio includes such best-selling video game franchises as Activision Publishing's Call of Duty, Skylanders, Spider-Man, X-Men, James Bond, and Transformers, in addition to Blizzard Entertainment's StarCraft, Diablo, Warcraft and the #1 subscription based massively multi-player online role-playing game, World of Warcraft."

Sony Computer Entertainment America - Santa Monica: Senior Staff Programmer:
"Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation family of products and develops, publishes, markets, and distributes software for the PS one console, the PlayStation 2 and PlayStation 3 computer entertainment systems and the PlayStation Portable (PSP)."

Gameloft: Senior Game Designer:
"Who Are We? Gurus. That’s who. Powerful gurus of freaking awesome games. Gurus who can defeat the villains of monotony with nothing but an iPhone, a key chain and a banana. Do you want to be one of us? Of course you do! Defeat boredom. Dispel tedium! Vanquish the prosaic! And fulfill your destiny with an international network of the most experienced gurus in mobile and digital gaming."

Telltale Games: Environment Artist - Maya:
"Telltale Games is an award-winning independent developer and publisher founded by games industry veterans. Since our beginning in 2004, Telltale has pioneered the creation and delivery of episodic gaming content. Telltale's titles have won numerous awards and accolades from publications such as IGN, Official Xbox Magazine, PlayStation – The Official Magazine, PC Gamer, GameSpy and more, and our work has met with critical acclaim from mainstream outlets including USA Today, CNN, The New York Times and Variety."

A Thinking Ape: Game Designer:
"A Thinking Ape Vancouver has an office located in the historic center of BC, Gastown. Our office is hacker-friendly with collaborative war rooms, walls and walls of whiteboards, short meetings, flexible hours, weekly catered lunches, and fresh fruit delivery. We have a culture of ownership and meritocracy."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.


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