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GDC 2013 adds  Halo 4  web series, BBC,  Hitman  AI Summit talks

GDC 2013 adds Halo 4 web series, BBC, Hitman AI Summit talks

January 25, 2013 | By GDC Staff

Game Developers Conference 2013 organizers have revealed new Summit talks for its March conference, with topics including lectures on the Halo 4: Forward Unto Dawn web video series, smarter tactical behavior in Hitman: Absolution and Lichdom, and the BBC's challenges in building worldwide game brands.

These talks are part of the AI, Localization, and Game Narrative Summits that will take place Monday, March 25 and Tuesday, March 26 at the Moscone Center in San Francisco, CA during the first two days of GDC 2013.

Part of the Game Narrative Summit, 343 Industries's Kevin Grace, Frank O'Connor, Kiki Wolfkill, and Matt McCloskey will speak on creating the Halo 4 web series in Bringing the Game to Life - Halo 4: Forward Unto Dawn (Postmortem).'

343 Industries will share the challenges of introducing the Halo world via episodic content to newcomers while satisfying its legion of fans. Along with building partnerships with Hollywood, the studio will also discuss the creation and marketing of episodic content and how it integrated these episodes into game planning.

For the AI Summit, Mika Vehkala of IO Interactive and Matthew Jack of Moon Collider will examine more intelligent modern shooter and action game agents in 'Spaces in the Sandbox: Tactical Awareness in Open World Games.' The two will use examples of Hitman: Absolution, their work developed at Crytek, and Xaviant's upcoming RPG, Lichdom, to explore two different approaches to dynamically processing spatial information, which leads to AI acting in believable, tactical ways.

Part of the Localization Summit, BBC Worldwide executive vice president of Digital Entertainment & Games Robert Nashak will share his global strategy for game development based on TV properties in 'BBC, Cross-Media and Video Games.' Using case studies for brands such as Top Gear, Nashak will provide insight into what BBC and others want as they seek to build successful games for multiple territories.

For more information on these or others in the show's growing lineup, check out GDC 2013's official Schedule Builder, which continues to add new talks every week. The deadline for discounted Early Bird passes, including a lower-priced Summits, Tutorials & Bootcamps Pass, is February 13th. GDC 2013 itself will take place March 25-29 at the Moscone Center in San Francisco.

For more information on GDC 2013, visit the show's official website, or subscribe to regular updates via Facebook, Twitter, or RSS.

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