According to details taken from the publisher's latest financial report, and as translated by industry consultant Serkan Toto, Puzzle & Dragons is believed to be making an average of $2 million on a daily basis.
The match-three puzzler was released in Japan last February, and has over 8 million registered players. An English version was released in the U.S. and Europe in November.
Notably, the success of the title has seen revenues and profits at GungHo surge -- for fiscal 2012, the company saw sales grow by 168.8 percent, and operating profits grow by 690.1 percent.
And GungHo was keen to stress that the significant boost in sales is still ongoing. In a separate document, the publisher listed financial details for January of this year, noting that sales hit 8.5 billion yen ($91.6 million), up 1022.4 percent year-over-year.
Majority of their revenue is likely coming from Japan. Copycats are taking advantage by releasing their games on the us App Store. Fast follow is alive and well.
Sorry I'm a little skeptical of the numbers. At $2M gross daily that puts the company in line to gross roughly quarter billion dollars a year. From one iOS game? Agree with Ben Lewis, there seems to be something missing here. Who estimated the numbers and who can verify?
http://blog.appannie.com/app-annie-index-november-2012/
http://www.insidesocialgames.com/2013/02/19/puzzle-dragons-estimat ed-to-generate
-between-54m-to-75m-a-month-in-japan-says-japanese-press/