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' Crysis 3  on Wii U had to die'
'Crysis 3 on Wii U had to die'
 

March 4, 2013   |   By Mike Rose

Comments 10 comments

More: Console/PC, Business/Marketing





"Since we as a company couldn't launch on the Wii U ourselves - we don’t have a publishing license - Crysis 3 on Wii U had to die."
- Crytek founder Cevat Yerli admits that Crysis 3 was destined for the Wii U, but a lack of support from Nintendo meant the port had to be dropped.

Crysis 3 launched on Windows PC, PlayStation 3 and Xbox 360 last month, and hasn't performed as well with critics as its predecessors did.

Talking to Venturebeat, Yerli said that a Wii U version had been in the works, but that a breakdown in business communications between publishers EA and Nintendo saw the port killed off.

"We did have Crysis 3 running on the Wii U. We were very close to launching it," he said. "But there was a lack of business support between Nintendo and EA on that."

Yerli told Gamasutra recently that the new wave of consoles will reinvigorate current console generation fatigue in gamers, elevating new concepts in video games that current platforms are limiting.
 
 
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Comments

Michael Pianta
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Rumor I've heard says this has something to do with Origin. EA wanted Origin to override/replace the Nintendo Network for this game? Any truth to this?

Benjamin Quintero
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It's probably all true. I'm sure that EA wanted to be on Nintendo like Steam is on PS3 but Nintendo said no. Or maybe Nintendo said yes, but for a cut of the profits and EA said no. It's hard to say, and even if we heard the whole story it would still only be half true.

Christian Keichel
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"(...) a lack of support from Nintendo meant the port had to be dropped."
vs.
"But there was a lack of business support between Nintendo and EA on that."

Sounds like two different things, at least to me.

Merc Hoffner
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That wouldn't be a very compelling narrative :-p

Jarod Smiley
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meh...Crysis has been nothing more than a visual treat since the first one...I seriously doubt the Wiiu audience would have supported it heavily...

A W
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It's not about "The Wii U audience" supporting it, its more about what business talks broke down leading EA to "semi Shun" the Wii U. I still hold the EA Nintendo Origin in the rumor category given that U-play is on Nintendo as a service app and there is no reason Origin can't be there too. However everything this EA developer speaks about this game NOT being on the Wii U, it's becoming clear that rumor is becoming more fact than not. What the developer is not saying, is who's fault it really was.

A third party developer saying "hey let us take over your online capabilities with our Store" is like them saying "let us do anything we want to your device as we see fit." I wouldn't see Microsoft or Sony falling for that deal either, so why expect Nintendo to fall for it.

Josh ua
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Microsoft has been giving into EA's online demands since day 1. That's how they got EA on their original system. EA controls all their multiplayer servers on Xbox Live. Why do you think EA is able to shut servers down within a year to force everyone to buy next years version.

Justin LeGrande
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This reminds me of the Sega Dreamcast days, in the EA Sports vs 2K Sports disagreements...

Josh ua
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Sadly lack off EA support was one of the final nails in the Dreamcast coffin. I've still got my Dreamcast hooked up to play all the classics. So many good games!

And look what happened. Sega made superior sports games as a result and the only way EA was able to take back their crown was to buy out the NFL license.

Joseph Legemah
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EA can bully microsoft, sony and bend over all their customers. Naturally they wanted Nintendo taking the D next.


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