Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 27, 2016
arrowPress Releases
May 27, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Dota 2 's 'virtual book' is Valve's way of boosting eSports interest
Dota 2's 'virtual book' is Valve's way of boosting eSports interest
May 7, 2013 | By Mike Rose

May 7, 2013 | By Mike Rose
Comments
    1 comments
More: Console/PC, Business/Marketing



Newsbrief: As Valve explores new ways to generate additional excitement for its Dota 2 eSports endeavours, the company is today launching a "virtual book" that aims to complement the upcoming Dota 2 tournament.

The International Interactive Compendium provides spectators with up-to-date stats on the tournament, and methods for competing with other viewers by predicting match outcomes. By watching the tournament, spectators will also be provided with in-game items for their own Dota 2 matches.

Notably, 25 percent of the revenue taken from the sale of the Compendium will be added onto the $1.6 million prize pool for The International competition.

More information can be found on the Dota 2 blog.


Related Jobs

Glu Mobile
Glu Mobile — Toronto, Ontario, Canada
[05.27.16]

Senior Game Programmer
Glu Mobile
Glu Mobile — Toronto, Ontario, Canada
[05.27.16]

Senior 2D Animator
Planet3
Planet3 — Washington, District of Columbia, United States
[05.27.16]

Lead UI/UX Designer
Game Circus LLC
Game Circus LLC — Addison, Texas, United States
[05.27.16]

Game Server Engineer









Loading Comments

loader image